Home
last modified time | relevance | path

Searched refs:isTwoSided (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLPathRendering.cpp158 SkASSERT(!fHWPathStencilSettings.isTwoSided()); in stencilPath()
178 SkASSERT(!fHWPathStencilSettings.isTwoSided()); in drawPath()
205 SkASSERT(!fHWPathStencilSettings.isTwoSided()); in drawPaths()
/external/skia/src/gpu/
DGrInOrderCommandBuilder.cpp23 SkASSERT(!pathStencilSettings.isTwoSided()); in path_fill_type_is_winding()
DGrStencil.h228 bool isTwoSided() const { in isTwoSided() function
DGrClipMaskManager.cpp949 SkASSERT(fClipTarget->caps()->twoSidedStencilSupport() || !settings.isTwoSided()); in setPipelineBuilderStencil()