/external/skia/src/gpu/gl/ |
D | GrGLXferProcessor.cpp | 33 fDstCopyTopLeftUni = args.fPB->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode() 38 fDstCopyScaleUni = args.fPB->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode()
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D | GrGLPrimitiveProcessor.cpp | 44 *colorUniform = pb->addUniform(GrGLProgramBuilder::kFragment_Visibility, in setupColorPassThrough()
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D | GrGLPathProcessor.cpp | 28 fColorUniform = pb->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode()
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/external/skia/src/gpu/effects/ |
D | GrMatrixConvolutionEffect.cpp | 55 fImageIncrementUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode() 58 fKernelUni = builder->addUniformArray(GrGLProgramBuilder::kFragment_Visibility, in emitCode() 62 fKernelOffsetUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode() 64 fGainUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode() 66 fBiasUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode()
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D | GrConvolutionEffect.cpp | 60 fImageIncrementUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode() 64 fBoundsUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode() 68 fKernelUni = builder->addUniformArray(GrGLProgramBuilder::kFragment_Visibility, in emitCode()
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D | GrRRectEffect.cpp | 170 fInnerRectUniform = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode() 174 fRadiusPlusHalfUniform = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode() 523 fInnerRectUniform = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode() 546 fInvRadiiSqdUniform = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode() 557 fInvRadiiSqdUniform = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode()
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D | GrBicubicEffect.cpp | 62 fCoefficientsUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode() 65 fImageIncrementUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode()
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D | GrConvexPolyEffect.cpp | 119 fRectUniform = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode() 213 fEdgeUniform = builder->addUniformArray(GrGLProgramBuilder::kFragment_Visibility, in emitCode()
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D | GrOvalEffect.cpp | 133 fCircleUniform = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode() 315 fEllipseUniform = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode()
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D | GrConstColorProcessor.cpp | 25 fColorUniform = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode()
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D | GrDistanceFieldGeoProc.cpp | 58 fDistanceAdjustUni = args.fPB->addUniform(GrGLProgramBuilder::kFragment_Visibility, in onEmitCode() 316 fTextureSizeUni = args.fPB->addUniform(GrGLProgramBuilder::kFragment_Visibility, in onEmitCode() 596 fDistanceAdjustUni = args.fPB->addUniform(GrGLProgramBuilder::kFragment_Visibility, in onEmitCode()
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D | GrYUVtoRGBEffect.cpp | 72 fMatrixUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode()
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/external/skia/src/effects/ |
D | SkMagnifierImageFilter.cpp | 138 GrGLProgramBuilder::kFragment_Visibility | in emitCode() 142 GrGLProgramBuilder::kFragment_Visibility | in emitCode() 146 GrGLProgramBuilder::kFragment_Visibility | in emitCode() 150 GrGLProgramBuilder::kFragment_Visibility | in emitCode()
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D | SkLightingImageFilter.cpp | 1625 fImageIncrementUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode() 1628 fSurfaceScaleUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode() 1738 fKDUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitLightFunc() 1825 fKSUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitLightFunc() 1827 fShininessUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitLightFunc() 1861 fColorUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitLightColorUniform() 1888 fDirectionUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitSurfaceToLight() 1906 fLocationUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitSurfaceToLight() 1931 fLocationUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitSurfaceToLight() 1950 fExponentUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitLightColor() [all …]
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D | SkArithmeticMode_gpu.cpp | 75 fKUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode() 237 fKUni = args.fPB->addUniform(GrGLProgramBuilder::kFragment_Visibility, in onEmitCode()
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D | SkAlphaThresholdFilter.cpp | 149 GrGLProgramBuilder::kFragment_Visibility, in emitCode() 153 GrGLProgramBuilder::kFragment_Visibility, in emitCode()
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D | SkColorCubeFilter.cpp | 280 fColorCubeSizeUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode() 284 fColorCubeInvSizeUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode()
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D | SkBlurMaskFilter.cpp | 709 fProxyRectUniform = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode() 714 fProfileSizeUniform = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode() 1053 fProxyRectUniform = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode() 1058 fCornerRadiusUniform = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode() 1063 fBlurRadiusUniform = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode()
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D | SkColorMatrixFilter.cpp | 436 fMatrixHandle = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode() 439 fVectorHandle = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode()
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D | SkPerlinNoiseShader.cpp | 651 fBaseFrequencyUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode() 655 fAlphaUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode() 662 fStitchDataUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode()
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/external/skia/src/gpu/gl/builders/ |
D | GrGLFragmentShaderBuilder.cpp | 188 fProgramBuilder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in fragmentPosition() 277 fProgramBuilder->appendUniformDecls(GrGLProgramBuilder::kFragment_Visibility, in compileAndAttachShaders()
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D | GrGLProgramBuilder.cpp | 151 SkDEBUGCODE(static const uint32_t kVisibilityMask = kVertex_Visibility | kFragment_Visibility); in addUniformArray() 390 ip->fSamplers[t].fUniform = this->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitSamplers()
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/external/skia/src/effects/gradients/ |
D | SkTwoPointConicalGradient_gpu.cpp | 239 fParamUni = builder->addUniformArray(GrGLProgramBuilder::kFragment_Visibility, in emitCode() 528 fParamUni = builder->addUniformArray(GrGLProgramBuilder::kFragment_Visibility, in emitCode() 745 fFocalUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode() 1004 fCenterUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode() 1007 fParamUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode() 1249 fCenterUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode() 1252 fParamUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode()
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D | SkGradientShader.cpp | 896 fColorStartUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitUniforms() 899 fColorEndUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitUniforms() 904 fColorStartUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitUniforms() 907 fColorMidUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitUniforms() 910 fColorEndUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitUniforms() 915 fFSYUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitUniforms()
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/external/skia/src/gpu/ |
D | GrDefaultGeoProcFactory.cpp | 101 fCoverageUniform = pb->addUniform(GrGLProgramBuilder::kFragment_Visibility, in onEmitCode()
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