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Searched refs:kVec4f_GrSLType (Results 1 – 25 of 27) sorted by relevance

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/external/skia/include/gpu/
DGrTypesPriv.h24 kVec4f_GrSLType, enumerator
73 GR_STATIC_ASSERT(4 == kVec4f_GrSLType); in GrSLTypeVectorCount()
89 GR_STATIC_ASSERT(kVec4f_GrSLType == 4); in GrSLFloatVectorType()
101 GR_STATIC_ASSERT(4 == kVec4f_GrSLType); in GrSLTypeIsFloatType()
188 return kVec4f_GrSLType; in GrVertexAttribTypeToSLType()
/external/skia/src/gpu/effects/
DGrBicubicEffect.cpp77 GrGLShaderVar("c0", kVec4f_GrSLType), in emitCode()
78 GrGLShaderVar("c1", kVec4f_GrSLType), in emitCode()
79 GrGLShaderVar("c2", kVec4f_GrSLType), in emitCode()
80 GrGLShaderVar("c3", kVec4f_GrSLType), in emitCode()
84 fsBuilder->emitFunction(kVec4f_GrSLType, in emitCode()
DGrOvalEffect.cpp134 kVec4f_GrSLType, kDefault_GrSLPrecision, in emitCode()
316 kVec4f_GrSLType, kDefault_GrSLPrecision, in emitCode()
DGrConstColorProcessor.cpp26 kVec4f_GrSLType, kMedium_GrSLPrecision, "constantColor", in emitCode()
DGrRRectEffect.cpp171 kVec4f_GrSLType, kDefault_GrSLPrecision, in emitCode()
524 kVec4f_GrSLType, kDefault_GrSLPrecision, in emitCode()
558 kVec4f_GrSLType, kDefault_GrSLPrecision, in emitCode()
DGrBezierEffect.cpp86 GrGLVertToFrag v(kVec4f_GrSLType); in onEmitCode()
315 GrGLVertToFrag v(kVec4f_GrSLType); in onEmitCode()
516 GrGLVertToFrag v(kVec4f_GrSLType); in onEmitCode()
DGrConfigConversionEffect.cpp32 GrGLShaderVar tmpVar("tmpColor", kVec4f_GrSLType, 0, kHigh_GrSLPrecision); in emitCode()
DGrTextureDomain.cpp60 kVec4f_GrSLType, kDefault_GrSLPrecision, in sampleTexture()
DGrConvexPolyEffect.cpp120 kVec4f_GrSLType, in emitCode()
/external/skia/src/gpu/gl/builders/
DGrGLFragmentShaderBuilder.cpp171 fInputs.push_back().set(kVec4f_GrSLType, in fragmentPosition()
248 fOutputs.push_back().set(kVec4f_GrSLType, in enableCustomOutput()
257 fOutputs.push_back().set(kVec4f_GrSLType, GrGLShaderVar::kOut_TypeModifier, in enableSecondaryOutput()
DGrGLVertexShaderBuilder.cpp42 kVec4f_GrSLType, kDefault_GrSLPrecision, in transformToNormalizedDeviceSpace()
/external/skia/src/gpu/gl/
DGrGLPrimitiveProcessor.cpp45 kVec4f_GrSLType, in setupColorPassThrough()
DGrGLProgramDataManager.cpp157 SkASSERT(uni.fType == kVec4f_GrSLType); in set4f()
172 SkASSERT(uni.fType == kVec4f_GrSLType); in set4fv()
DGrGLPathProcessor.cpp29 kVec4f_GrSLType, in emitCode()
DGrGLSL.h72 case kVec4f_GrSLType: in GrGLSLTypeString()
/external/skia/src/effects/
DSkArithmeticMode_gpu.cpp76 kVec4f_GrSLType, kDefault_GrSLPrecision, in emitCode()
238 kVec4f_GrSLType, kDefault_GrSLPrecision, in onEmitCode()
DSkMagnifierImageFilter.cpp152 kVec4f_GrSLType, kDefault_GrSLPrecision, "Bounds"); in emitCode()
DSkColorFilters.cpp181 kVec4f_GrSLType, kDefault_GrSLPrecision, in emitCode()
DSkTableColorFilter.cpp426 kVec4f_GrSLType, kDefault_GrSLPrecision, in emitCode()
DSkBlurMaskFilter.cpp710 kVec4f_GrSLType, in emitCode()
1054 kVec4f_GrSLType, in emitCode()
DSkColorMatrixFilter.cpp440 kVec4f_GrSLType, kDefault_GrSLPrecision, in emitCode()
DSkLightingImageFilter.cpp1750 builder->getFragmentShaderBuilder()->emitFunction(kVec4f_GrSLType, in emitLightFunc()
1843 builder->getFragmentShaderBuilder()->emitFunction(kVec4f_GrSLType, in emitLightFunc()
/external/skia/src/effects/gradients/
DSkGradientShader.cpp897 kVec4f_GrSLType, kDefault_GrSLPrecision, in emitUniforms()
900 kVec4f_GrSLType, kDefault_GrSLPrecision, in emitUniforms()
905 kVec4f_GrSLType, kDefault_GrSLPrecision, in emitUniforms()
908 kVec4f_GrSLType, kDefault_GrSLPrecision, in emitUniforms()
911 kVec4f_GrSLType, kDefault_GrSLPrecision, in emitUniforms()
/external/skia/src/gpu/
DGrOvalRenderer.cpp103 GrGLVertToFrag v(kVec4f_GrSLType); in onEmitCode()
271 GrGLVertToFrag ellipseRadii(kVec4f_GrSLType); in onEmitCode()
DGrAAConvexPathRenderer.cpp555 GrGLVertToFrag v(kVec4f_GrSLType); in onEmitCode()

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