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Searched refs:linearToSRGB (Results 1 – 7 of 7) sorted by relevance

/external/deqp/framework/common/
DtcuTextureUtil.hpp46 Vec4 linearToSRGB (const Vec4& cl);
DtcuTextureUtil.cpp65 Vec4 linearToSRGB (const Vec4& cl) in linearToSRGB() function
/external/deqp/framework/referencerenderer/
DrrFragmentOperations.cpp655 combinedColor = tcu::linearToSRGB(combinedColor); in executeColorWrite()
700 newColor = tcu::linearToSRGB(newColor); in executeMaskedColorWrite()
/external/deqp/modules/gles31/functional/
Des31fCopyImageTests.cpp667 tcu::clear(refAccess, (tcu::isSRGB(format) ? tcu::linearToSRGB(color) : color)); in genRenderbufferImage()
697 tcu::clear(refAccess, (tcu::isSRGB(format) ? tcu::linearToSRGB(color) : color)); in genRenderbufferImage()
Des31fTextureBorderClampTests.cpp426 const tcu::Vec4 sRGB = tcu::linearToSRGB(normalizedRange); in mapToFormatColorRepresentable()
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp3068 dst.setPixel((dstIsSRGB && convertSRGB) ? tcu::linearToSRGB(p) : p, x, y); in blitResolveMultisampleFramebuffer()
3228 dst.setPixel((dstIsSRGB && convertSRGB) ? tcu::linearToSRGB(p) : p, xo, yo); in blitFramebuffer()
3375 …Vec4 c = (isSRGB && m_sRGBUpdateEnabled) ? tcu::linearToSRGB(m_clearColor) : m_clearColor; in clear()
3486 color = tcu::linearToSRGB(color); in clearBufferfv()
/external/deqp/modules/gles3/functional/
Des3fFragmentOutputTests.cpp423 dst.setPixel(isSRGB ? tcu::linearToSRGB(color) : color, x, y); in renderFloatReference()