Searched refs:linearToSRGB (Results 1 – 7 of 7) sorted by relevance
46 Vec4 linearToSRGB (const Vec4& cl);
65 Vec4 linearToSRGB (const Vec4& cl) in linearToSRGB() function
655 combinedColor = tcu::linearToSRGB(combinedColor); in executeColorWrite()700 newColor = tcu::linearToSRGB(newColor); in executeMaskedColorWrite()
667 tcu::clear(refAccess, (tcu::isSRGB(format) ? tcu::linearToSRGB(color) : color)); in genRenderbufferImage()697 tcu::clear(refAccess, (tcu::isSRGB(format) ? tcu::linearToSRGB(color) : color)); in genRenderbufferImage()
426 const tcu::Vec4 sRGB = tcu::linearToSRGB(normalizedRange); in mapToFormatColorRepresentable()
3068 dst.setPixel((dstIsSRGB && convertSRGB) ? tcu::linearToSRGB(p) : p, x, y); in blitResolveMultisampleFramebuffer()3228 dst.setPixel((dstIsSRGB && convertSRGB) ? tcu::linearToSRGB(p) : p, xo, yo); in blitFramebuffer()3375 …Vec4 c = (isSRGB && m_sRGBUpdateEnabled) ? tcu::linearToSRGB(m_clearColor) : m_clearColor; in clear()3486 color = tcu::linearToSRGB(color); in clearBufferfv()
423 dst.setPixel(isSRGB ? tcu::linearToSRGB(color) : color, x, y); in renderFloatReference()