Home
last modified time | relevance | path

Searched refs:loadShaderFile (Results 1 – 16 of 16) sorted by relevance

/external/deqp/modules/glshared/
DglsShaderLibrary.hpp44 std::vector<tcu::TestNode*> loadShaderFile (const char* fileName);
DglsShaderLibrary.cpp1360 importedCases = subLibrary.loadShaderFile(filename.c_str()); in parseImport()
1419 vector<tcu::TestNode*> ShaderLibrary::loadShaderFile (const char* fileName) in loadShaderFile() function in deqp::gls::ShaderLibrary
/external/deqp/modules/gles2/functional/
Des2fShaderExecuteTest.cpp58 vector<TestNode*> children = shaderLibrary.loadShaderFile(fileName.c_str()); in init()
Des2fShaderFragDataTests.cpp240 std::vector<tcu::TestNode*> negativeCases = library.loadShaderFile("shaders/fragdata.test"); in init()
Des2fShaderConstExprTests.cpp222 …m_testCtx, m_context.getRenderContext(), m_context.getContextInfo()).loadShaderFile("shaders/const… in init()
Des2fShaderTextureFunctionTests.cpp627 …std::vector<tcu::TestNode*> negativeCases = library.loadShaderFile("shaders/invalid_texture_functi… in init()
/external/deqp/modules/gles31/functional/
Des31fAndroidExtensionPackES31ATests.cpp260 …const std::vector<tcu::TestNode*>& children = shaderLibrary.loadShaderFile("shaders/android_exten… in init()
Des31fFunctionalTests.cpp118 std::vector<tcu::TestNode*> children = shaderLibrary.loadShaderFile(fileName.c_str()); in init()
Des31fUniformLocationTests.cpp1050 …const vector<TestNode*> negativeCases = shaderLibrary.loadShaderFile("shaders/uniform_locat… in init()
Des31fSeparateShaderTests.cpp1840 …const std::vector<tcu::TestNode*> children = shaderLibrary.loadShaderFile("shaders/separate_shade… in createSeparateShaderTests()
Des31fTessellationTests.cpp7578 …const std::vector<tcu::TestNode*> children = shaderLibrary.loadShaderFile("shaders/tessellation_n… in init()
/external/deqp/modules/gles3/functional/
Des3fShaderSwitchTests.cpp454 vector<tcu::TestNode*> negativeCases = library.loadShaderFile("shaders/switch.test"); in init()
Des3fFunctionalTests.cpp161 std::vector<tcu::TestNode*> children = shaderLibrary.loadShaderFile(fileName.c_str()); in init()
Des3fShaderFragDataTests.cpp363 std::vector<tcu::TestNode*> negativeCases = library.loadShaderFile("shaders/fragdata.test"); in init()
Des3fShaderConstExprTests.cpp316 …m_testCtx, m_context.getRenderContext(), m_context.getContextInfo()).loadShaderFile("shaders/const… in init()
Des3fShaderTextureFunctionTests.cpp2069 …std::vector<tcu::TestNode*> negativeCases = library.loadShaderFile("shaders/invalid_texture_functi… in init()