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Searched refs:loopCountType (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fShaderLoopTests.cpp243 …har* description, bool isVertexCase, LoopType loopType, LoopCountType loopCountType, Precision loo… in createGenericLoopCase() argument
256 if (loopCountType == LOOPCOUNT_DYNAMIC) in createGenericLoopCase()
269 if (loopCountType == LOOPCOUNT_DYNAMIC) in createGenericLoopCase()
282 if (loopCountType == LOOPCOUNT_UNIFORM || loopCountType == LOOPCOUNT_DYNAMIC) in createGenericLoopCase()
287 if (loopCountType == LOOPCOUNT_UNIFORM || loopCountType == LOOPCOUNT_DYNAMIC) in createGenericLoopCase()
308 if (loopCountType == LOOPCOUNT_DYNAMIC) in createGenericLoopCase()
334 if (loopCountType == LOOPCOUNT_CONSTANT) in createGenericLoopCase()
336 else if (loopCountType == LOOPCOUNT_UNIFORM) in createGenericLoopCase()
338 else if (loopCountType == LOOPCOUNT_DYNAMIC) in createGenericLoopCase()
345 if (loopCountType == LOOPCOUNT_CONSTANT) in createGenericLoopCase()
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/external/deqp/modules/gles2/functional/
Des2fShaderLoopTests.cpp275 …har* description, bool isVertexCase, LoopType loopType, LoopCountType loopCountType, Precision loo… in createGenericLoopCase() argument
284 if (loopCountType == LOOPCOUNT_DYNAMIC) in createGenericLoopCase()
297 if (loopCountType == LOOPCOUNT_DYNAMIC) in createGenericLoopCase()
310 if (loopCountType == LOOPCOUNT_UNIFORM || loopCountType == LOOPCOUNT_DYNAMIC) in createGenericLoopCase()
315 if (loopCountType == LOOPCOUNT_UNIFORM || loopCountType == LOOPCOUNT_DYNAMIC) in createGenericLoopCase()
336 if (loopCountType == LOOPCOUNT_DYNAMIC) in createGenericLoopCase()
362 if (loopCountType == LOOPCOUNT_CONSTANT) in createGenericLoopCase()
364 else if (loopCountType == LOOPCOUNT_UNIFORM) in createGenericLoopCase()
366 else if (loopCountType == LOOPCOUNT_DYNAMIC) in createGenericLoopCase()
373 if (loopCountType == LOOPCOUNT_CONSTANT) in createGenericLoopCase()
[all …]