Searched refs:m_StrokeAlpha (Results 1 – 6 of 6) sorted by relevance
287 FX_FLOAT m_StrokeAlpha; variable334 …return m_pObject ? FXSYS_round((bStroke ? m_pObject->m_StrokeAlpha : m_pObject->m_FillAlpha) * 255… in GetAlpha()
353 m_StrokeAlpha = 1.0f; in CPDF_GeneralStateData()562 pGeneralState->m_StrokeAlpha = PDF_ClipFloat(pObject->GetNumber()); in ProcessExtGS()
1018 pData->m_StrokeAlpha = 1.0f; in Start()
241 if(pGeneralState && pGeneralState->m_StrokeAlpha != 1.0f) in FPDFPageObj_HasTransparency()
418 …&& pGeneralState->m_BlendType == FXDIB_BLEND_NORMAL && pGeneralState->m_StrokeAlpha == 1 && pGener… in StartRenderDIBSource()
600 alpha = (FX_INT32)(pGeneralData->m_StrokeAlpha * 255); in GetStrokeArgb()