Searched refs:m_colorBuffer (Results 1 – 6 of 6) sorted by relevance
/external/deqp/framework/opengl/ |
D | gluFboRenderContext.cpp | 126 , m_colorBuffer (0) in FboRenderContext() 144 , m_colorBuffer (0) in FboRenderContext() 178 DE_ASSERT(m_framebuffer == 0 && m_colorBuffer == 0 && m_depthStencilBuffer == 0); in createFramebuffer() 207 gl.genRenderbuffers(1, &m_colorBuffer); in createFramebuffer() 208 gl.bindRenderbuffer(GL_RENDERBUFFER, m_colorBuffer); in createFramebuffer() 238 if (m_colorBuffer) in createFramebuffer() 239 gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, m_colorBuffer); in createFramebuffer() 277 if (m_colorBuffer) in destroyFramebuffer() 279 gl.deleteRenderbuffers(1, &m_colorBuffer); in destroyFramebuffer() 280 m_colorBuffer = 0; in destroyFramebuffer()
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D | gluFboRenderContext.hpp | 64 deUint32 m_colorBuffer; member in glu::FboRenderContext
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/external/deqp/framework/platform/ios/ |
D | tcuIOSPlatform.mm | 191 , m_colorBuffer (*this) 237 gl.bindRenderbuffer(GL_RENDERBUFFER, *m_colorBuffer); 262 gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, *m_colorBuffer); 287 gl.bindRenderbuffer(GL_RENDERBUFFER, *m_colorBuffer);
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D | tcuIOSPlatform.hh | 123 glu::Renderbuffer m_colorBuffer; member in tcu::ios::ScreenContext
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/external/deqp/modules/gles3/functional/ |
D | es3fFboRenderTest.cpp | 145 deUint32 getColorBuffer (void) const { return m_colorBuffer; } in getColorBuffer() 158 deUint32 m_colorBuffer; member in deqp::gles3::Functional::Framebuffer 253 , m_colorBuffer (0) in Framebuffer() 268 m_colorBuffer = createTex2D(colorBufferName, m_config.colorFormat, width, height); in Framebuffer() 269 …context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, m_colorBuffer, 0… in Framebuffer() 273 m_colorBuffer = createRbo(colorBufferName, m_config.colorFormat, width, height); in Framebuffer() 274 …text.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, m_colorBuffer); in Framebuffer() 320 destroyBuffer(m_colorBuffer, m_config.colorType); in ~Framebuffer()
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/external/deqp/modules/gles31/functional/ |
D | es31fTextureGatherTests.cpp | 1010 MovePtr<glu::Renderbuffer> m_colorBuffer; member in deqp::gles31::Functional::__anond11b76a40111::TextureGatherCase 1254 m_colorBuffer = MovePtr<glu::Renderbuffer>(new glu::Renderbuffer(renderCtx)); in init() 1255 gl.bindRenderbuffer(GL_RENDERBUFFER, **m_colorBuffer); in init() 1261 gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, **m_colorBuffer); in init() 1330 m_colorBuffer = MovePtr<glu::Renderbuffer>(DE_NULL); in deinit()
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