Searched refs:m_effectiveShaderStageFlags (Results 1 – 2 of 2) sorted by relevance
124 …void) const { DE_ASSERT(m_type == REQUIREMENTTYPE_EXTENSION); return m_effectiveShaderStageFlags; } in getAffectedExtensionStageFlags()132 deUint32 m_effectiveShaderStageFlags; member in deqp::gls::sl::ShaderCase::CaseRequirement
96 , m_effectiveShaderStageFlags (-1) in CaseRequirement()108 retVal.m_effectiveShaderStageFlags = effectiveShaderStageFlags; in createAnyExtensionRequirement()