/external/deqp/framework/opengl/ |
D | gluFboRenderContext.cpp | 125 , m_framebuffer (0) in FboRenderContext() 143 , m_framebuffer (0) in FboRenderContext() 178 DE_ASSERT(m_framebuffer == 0 && m_colorBuffer == 0 && m_depthStencilBuffer == 0); in createFramebuffer() 235 gl.genFramebuffers(1, &m_framebuffer); in createFramebuffer() 236 gl.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer); in createFramebuffer() 265 if (m_framebuffer) in destroyFramebuffer() 267 gl.deleteFramebuffers(1, &m_framebuffer); in destroyFramebuffer() 268 m_framebuffer = 0; in destroyFramebuffer()
|
D | gluFboRenderContext.hpp | 56 virtual deUint32 getDefaultFramebuffer (void) const { return m_framebuffer; } in getDefaultFramebuffer() 63 deUint32 m_framebuffer; member in glu::FboRenderContext
|
/external/deqp/modules/gles3/functional/ |
D | es3fShaderPrecisionTests.cpp | 231 deUint32 m_framebuffer; member in deqp::gles3::Functional::ShaderFloatPrecisionCase 248 , m_framebuffer (0) in ShaderFloatPrecisionCase() 264 DE_ASSERT(!m_program && !m_framebuffer && !m_renderbuffer); in init() 273 gl.genFramebuffers(1, &m_framebuffer); in init() 279 gl.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer); in init() 296 if (m_framebuffer) in deinit() 297 m_context.getRenderContext().getFunctions().deleteFramebuffers(1, &m_framebuffer); in deinit() 303 m_framebuffer = 0; in deinit() 375 gl.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer); in iterate() 483 deUint32 m_framebuffer; member in deqp::gles3::Functional::ShaderIntPrecisionCase [all …]
|
D | es3fFragmentOutputTests.cpp | 151 deUint32 m_framebuffer; member in deqp::gles3::Functional::FragmentOutputCase 160 , m_framebuffer (0) in FragmentOutputCase() 273 gl.genFramebuffers(1, &m_framebuffer); in init() 276 gl.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer); in init() 304 if (m_framebuffer) in deinit() 306 gl.deleteFramebuffers(1, &m_framebuffer); in deinit() 307 m_framebuffer = 0; in deinit() 767 gl.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer); in iterate()
|
D | es3fFboRenderTest.cpp | 144 deUint32 getFramebuffer (void) const { return m_framebuffer; } in getFramebuffer() 157 deUint32 m_framebuffer; member in deqp::gles3::Functional::Framebuffer 252 , m_framebuffer (fbo) in Framebuffer() 259 if (m_framebuffer == 0) in Framebuffer() 260 context.genFramebuffers(1, &m_framebuffer); in Framebuffer() 261 context.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer); in Framebuffer() 319 m_context.deleteFramebuffers(1, &m_framebuffer); in ~Framebuffer() 326 m_context.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer); in checkCompleteness()
|
/external/deqp/framework/platform/ios/ |
D | tcuIOSPlatform.hh | 113 virtual deUint32 getDefaultFramebuffer (void) const { return *m_framebuffer; } in getDefaultFramebuffer() 122 glu::Framebuffer m_framebuffer; member in tcu::ios::ScreenContext
|
D | tcuIOSPlatform.mm | 190 …, m_framebuffer (*this) // \note Perfectly safe to give reference to this RC as everything excep… 261 gl.bindFramebuffer(GL_FRAMEBUFFER, *m_framebuffer);
|
/external/deqp/modules/gles31/functional/ |
D | es31fShaderHelperInvocationTests.cpp | 215 glu::Framebuffer m_framebuffer; member in deqp::gles31::Functional::__anone1554a890111::FboHelper 225 , m_framebuffer (renderCtx) in FboHelper() 234 gl.bindFramebuffer(GL_FRAMEBUFFER, *m_framebuffer); in FboHelper() 261 gl.bindFramebuffer(GL_FRAMEBUFFER, *m_framebuffer); in bindForRendering()
|
/external/deqp/modules/gles2/functional/ |
D | es2fFboRenderTest.cpp | 360 deUint32 getFramebuffer (void) const { return m_framebuffer; } in getFramebuffer() 373 deUint32 m_framebuffer; member in deqp::gles2::Functional::Framebuffer 412 , m_framebuffer (fbo) in Framebuffer() 420 if (m_framebuffer == 0) in Framebuffer() 421 context.genFramebuffers(1, &m_framebuffer); in Framebuffer() 422 context.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer); in Framebuffer() 478 m_context.deleteFramebuffers(1, &m_framebuffer); in ~Framebuffer() 486 m_context.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer); in checkCompleteness()
|