Home
last modified time | relevance | path

Searched refs:m_glslVersion (Results 1 – 8 of 8) sorted by relevance

/external/deqp/modules/glshared/
DglsLongStressTestUtil.hpp54 glu::GLSLVersion m_glslVersion; member in deqp::gls::LongStressTestUtil::ProgramLibrary
DglsLongStressTestUtil.cpp60 const bool isGLSL3 = m_glslVersion == glu::GLSL_VERSION_300_ES; in substitute()
83 : m_glslVersion (glslVersion) in ProgramLibrary()
DglsUniformBlockCase.hpp262 glu::GLSLVersion m_glslVersion; member in deqp::gls::UniformBlockCase
DglsTextureTestUtil.cpp1057 , m_glslVersion (glslVersion) in ProgramLibrary()
1124 if (m_glslVersion == glu::GLSL_VERSION_100_ES) in getProgram()
1133 …else if (m_glslVersion == glu::GLSL_VERSION_300_ES || m_glslVersion == glu::GLSL_VERSION_310_ES ||… in getProgram()
1135 const string version = glu::getGLSLVersionDeclaration(m_glslVersion); in getProgram()
1138 if (isCubeArray && glu::glslVersionIsES(m_glslVersion)) in getProgram()
1140 else if (isBuffer && glu::glslVersionIsES(m_glslVersion)) in getProgram()
1169 …if (m_glslVersion == glu::GLSL_VERSION_300_ES || m_glslVersion == glu::GLSL_VERSION_310_ES || m_gl… in getProgram()
1222 else if (m_glslVersion == glu::GLSL_VERSION_100_ES) in getProgram()
DglsTextureTestUtil.hpp207 glu::GLSLVersion m_glslVersion; member in deqp::gls::TextureTestUtil::ProgramLibrary
DglsUniformBlockCase.cpp1383 , m_glslVersion (glslVersion) in UniformBlockCase()
1430 generateVertexShader(vtxSrc, m_glslVersion, m_interface, refLayout, blockPointers); in iterate()
1431 generateFragmentShader(fragSrc, m_glslVersion, m_interface, refLayout, blockPointers); in iterate()
/external/deqp/modules/gles31/functional/
Des31fSSBOLayoutCase.hpp171 glu::GLSLVersion m_glslVersion; member in deqp::gles31::SSBOLayoutCase
Des31fSSBOLayoutCase.cpp2078 , m_glslVersion (glslVersion) in SSBOLayoutCase()
2112 …tx, glu::ProgramSources() << glu::ComputeSource(generateComputeShader(m_glslVersion, m_interface, … in iterate()