Searched refs:m_positionVar (Results 1 – 2 of 2) sorted by relevance
137 , m_positionVar (findShaderOutputByName(vertexShader, "gl_Position")) in RandomShaderProgram()141 …TCU_CHECK_INTERNAL(m_positionVar && m_positionVar->getType().getBaseType() == rsg::VariableType::T… in RandomShaderProgram()207 const rsg::ExecConstValueAccess access = m_execCtx.getValue(m_positionVar); in shadeVertices()
57 const rsg::Variable* m_positionVar; member in deqp::gls::RandomShaderProgram