Searched refs:m_primitiveCount (Results 1 – 2 of 2) sorted by relevance
304 const int m_primitiveCount; member in deqp::gls::Functional::__anone412723b0111::ScissorPrimitiveCase318 , m_primitiveCount (primitiveCount) in ScissorPrimitiveCase()363 …const float scale = 1.44f/deFloatSqrt(float(m_primitiveCount)*2.0f); // Magic value to roughly… in render()364 vector<float> positions (4*vertexCount*m_primitiveCount); in render()365 vector<deUint16> indices (indexCount*m_primitiveCount); in render()368 for (int primNdx = 0; primNdx < m_primitiveCount; primNdx++) in render()370 const float dx = m_primitiveCount>1 ? rng.getFloat() : 0.0f; in render()371 const float dy = m_primitiveCount>1 ? rng.getFloat() : 0.0f; in render()
2367 const int m_primitiveCount; member in deqp::gles31::Functional::__anonb5937c3b0111::OutputCountCase2374 , m_primitiveCount ((int)spec.pattern.size()) in OutputCountCase()2454 m_vertexPosData.resize(m_primitiveCount); in genVertexAttribData()2455 m_vertexAttrData.resize(m_primitiveCount); in genVertexAttribData()2457 for (int ndx = 0; ndx < m_primitiveCount; ++ndx) in genVertexAttribData()2459 …m_vertexPosData[ndx] = tcu::Vec4(-1.0f, ((float)ndx) / m_primitiveCount * 2.0f - 1.0f, 0.0f, 1.0f); in genVertexAttribData()2463 m_numDrawVertices = m_primitiveCount; in genVertexAttribData()