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Searched refs:matrixIndex (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/
DGrPendingFragmentStage.h40 bool isPerspectiveCoordTransform(int matrixIndex) const { in isPerspectiveCoordTransform() argument
41 const GrCoordTransform& coordTransform = this->processor()->coordTransform(matrixIndex); in isPerspectiveCoordTransform()
/external/opencv/cvaux/src/
Dcvtexture.cpp78 icvCreateGLCMDescriptors_AllowDoubleNest( CvGLCM* destGLCM, int matrixIndex );
424 icvCreateGLCMDescriptors_AllowDoubleNest( CvGLCM* destGLCM, int matrixIndex ) in icvCreateGLCMDescriptors_AllowDoubleNest() argument
429 double** matrix = destGLCM->matrices[ matrixIndex ]; in icvCreateGLCMDescriptors_AllowDoubleNest()
430 double* descriptors = destGLCM->descriptors[ matrixIndex ]; in icvCreateGLCMDescriptors_AllowDoubleNest()