/external/sonic/ |
D | Sonic.java | 361 int maxSamples) in readFloatFromStream() argument 369 if(numSamples > maxSamples) { in readFloatFromStream() 370 remainingSamples = numSamples - maxSamples; in readFloatFromStream() 371 numSamples = maxSamples; in readFloatFromStream() 385 int maxSamples) in readShortFromStream() argument 393 if(numSamples > maxSamples) { in readShortFromStream() 394 remainingSamples = numSamples - maxSamples; in readShortFromStream() 395 numSamples = maxSamples; in readShortFromStream() 407 int maxSamples) in readUnsignedByteFromStream() argument 415 if(numSamples > maxSamples) { in readUnsignedByteFromStream() [all …]
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D | sonic.h | 88 int sonicReadFloatFromStream(sonicStream stream, float *samples, int maxSamples); 91 int sonicReadShortFromStream(sonicStream stream, short *samples, int maxSamples); 94 int sonicReadUnsignedCharFromStream(sonicStream stream, unsigned char *samples, int maxSamples);
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D | sonic.c | 458 int maxSamples) in sonicReadFloatFromStream() argument 468 if(numSamples > maxSamples) { in sonicReadFloatFromStream() 469 remainingSamples = numSamples - maxSamples; in sonicReadFloatFromStream() 470 numSamples = maxSamples; in sonicReadFloatFromStream() 490 int maxSamples) in sonicReadShortFromStream() argument 498 if(numSamples > maxSamples) { in sonicReadShortFromStream() 499 remainingSamples = numSamples - maxSamples; in sonicReadShortFromStream() 500 numSamples = maxSamples; in sonicReadShortFromStream() 516 int maxSamples) in sonicReadUnsignedCharFromStream() argument 526 if(numSamples > maxSamples) { in sonicReadUnsignedCharFromStream() [all …]
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D | wave.c | 328 int maxSamples) in readFromWaveFile() argument 335 if(maxSamples*file->numChannels*2 > WAVE_BUF_LEN) { in readFromWaveFile() 336 maxSamples = WAVE_BUF_LEN/(file->numChannels*2); in readFromWaveFile() 338 bytesRead = readBytes(file, bytes, maxSamples*file->numChannels*2); in readFromWaveFile()
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D | wave.h | 15 int readFromWaveFile(waveFile file, short *buffer, int maxSamples);
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/external/deqp/modules/gles3/functional/ |
D | es3fInternalFormatQueryTests.cpp | 103 StateQueryMemoryWriteGuard<GLint> maxSamples; in test() local 104 glGetIntegerv(GL_MAX_SAMPLES, &maxSamples); in test() 107 if (maxSamples.verifyValidity(m_testCtx)) in test() 110 if (!(maximumFormatSampleCount >= maxSamples)) in test() 112 …mFormatSampleCount << ") to be at least the value of MAX_SAMPLES (" << maxSamples << ")" << TestLo… in test()
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/external/deqp/framework/referencerenderer/ |
D | rrRasterizer.hpp | 46 const int maxSamples = numBits/4; in getCoverageBit() local 47 DE_STATIC_ASSERT(maxSamples >= RASTERIZER_MAX_SAMPLES_PER_FRAGMENT); in getCoverageBit() 48 …DE_ASSERT(de::inRange(numSamples, 1, maxSamples) && de::inBounds(x, 0, 2) && de::inBounds(y, 0, 2)… in getCoverageBit()
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/external/deqp/modules/gles31/functional/ |
D | es31fInternalFormatQueryTests.cpp | 89 glw::GLint maxSamples = 0; in iterate() local 97 gl.getIntegerv(samplesEnum, &maxSamples); in iterate() 100 …:TestLog::Message << glu::getGettableStateStr(samplesEnum) << " = " << maxSamples << tcu::TestLog:… in iterate() 102 if (maxSamples < 1) in iterate() 172 if (samples[0] < maxSamples) in iterate()
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D | es31fShaderHelperInvocationTests.cpp | 230 const int maxSamples = getInteger(gl, GL_MAX_SAMPLES); in FboHelper() local 237 …if (m_numSamples > maxSamples && gl.checkFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPL… in FboHelper() 333 const int maxSamples = getInteger(gl, GL_MAX_SAMPLES); in init() local 334 const int actualSamples = m_numSamples == NUM_SAMPLES_MAX ? maxSamples : m_numSamples; in init() 492 const int maxSamples = getInteger(gl, GL_MAX_SAMPLES); in init() local 493 const int actualSamples = m_numSamples == NUM_SAMPLES_MAX ? maxSamples : m_numSamples; in init()
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D | es31fTextureMultisampleTests.cpp | 192 GLint maxSamples = 0; in init() local 199 gl.getIntegerv(GL_MAX_COLOR_TEXTURE_SAMPLES, &maxSamples); in init() 200 if (m_samples > maxSamples) in init() 203 …m_testCtx.getLog() << tcu::TestLog::Message << "GL_MAX_COLOR_TEXTURE_SAMPLES = " << maxSamples << … in init() 609 glw::GLint maxSamples = 0; in init() local 621 gl.getIntegerv(GL_MAX_COLOR_TEXTURE_SAMPLES, &maxSamples); in init() 622 if (m_samples > maxSamples) in init() 625 …m_testCtx.getLog() << tcu::TestLog::Message << "GL_MAX_COLOR_TEXTURE_SAMPLES = " << maxSamples << … in init() 1123 glw::GLint maxSamples = 0; in init() local 1124 gl.getInternalformativ(textureTarget, internalFormat, GL_SAMPLES, 1, &maxSamples); in init() [all …]
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D | es31fShaderTextureSizeTests.cpp | 155 glw::GLint maxSamples = 0; in init() local 159 …etInternalformativ(getTextureGLTarget(), getTextureGLInternalFormat(), GL_SAMPLES, 1, &maxSamples); in init() 166 if (m_numSamples > maxSamples) in init()
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D | es31fFboNoAttachmentTests.cpp | 506 const int maxSamples = 4; in createFboNoAttachmentTests() local 581 for (int samples = 0; samples <= maxSamples; samples++) in createFboNoAttachmentTests() 603 const int samples = rng.getInt(0, maxSamples); in createFboNoAttachmentTests()
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D | es31fTextureLevelStateQueryTests.cpp | 382 …up (std::vector<TextureGenerationSpec>& group, glw::GLenum target, int maxSamples, glw::GLenum int… in generateColorTextureGenerationGroup() argument 429 texGen.sampleCount = maxSamples; in generateColorTextureGenerationGroup() 450 texGen.sampleCount = maxSamples; in generateColorTextureGenerationGroup() 992 int maxSamples; in generateTestIterations() local 997 maxSamples = -1; in generateTestIterations() 999 maxSamples = samples[0]; in generateTestIterations() 1001 generateColorTextureGenerationGroup(iterations, m_target, maxSamples, internalFormat); in generateTestIterations()
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D | es31fSampleVariableTests.cpp | 356 deInt32 maxSamples = -1; in preDraw() local 360 gl.getIntegerv(GL_MAX_SAMPLES, &maxSamples); in preDraw() 363 …m_testCtx.getLog() << tcu::TestLog::Message << "GL_MAX_SAMPLES = " << maxSamples << tcu::TestLog::… in preDraw() 372 gl.uniform1i(maxSampleLoc, maxSamples); in preDraw() 375 …m_testCtx.getLog() << tcu::TestLog::Message << "Set u_maxSamples = " << maxSamples << tcu::TestLog… in preDraw()
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D | es31fGeometryShaderTests.cpp | 2844 int maxSamples = 0; in initTexture() local 2845 gl.getIntegerv(GL_MAX_COLOR_TEXTURE_SAMPLES, &maxSamples); in initTexture() 2849 if (numSamples > maxSamples) in initTexture()
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