Searched refs:maxUniformBufferBindings (Results 1 – 5 of 5) sorted by relevance
/external/deqp/modules/gles3/functional/ |
D | es3fNegativeStateApiTests.cpp | 126 GLint maxUniformBufferBindings; in init() 134 glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUniformBufferBindings); in init() 136 glGetIntegeri_v(GL_UNIFORM_BUFFER_BINDING, maxUniformBufferBindings, &data); in init() 143 GLint maxUniformBufferBindings; in init() 151 glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUniformBufferBindings); in init() 153 glGetInteger64i_v(GL_UNIFORM_BUFFER_START, maxUniformBufferBindings, &data); in init()
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D | es3fNegativeShaderApiTests.cpp | 719 GLint maxUniformBufferBindings; in init() 722 glGetIntegerv (GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUniformBufferBindings); in init() 725 …m_log << TestLog::Message << "// GL_MAX_UNIFORM_BUFFER_BINDINGS = " << maxUniformBufferBindings <<… in init() 738 glUniformBlockBinding(program.getProgram(), maxUniformBufferBindings, 0); in init()
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeStateApiTests.cpp | 122 GLint maxUniformBufferBindings = 0; in get_integeri_v() local 130 ctx.glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUniformBufferBindings); in get_integeri_v() 132 ctx.glGetIntegeri_v(GL_UNIFORM_BUFFER_BINDING, maxUniformBufferBindings, &data); in get_integeri_v() 140 GLint maxUniformBufferBindings = 0; in get_integer64i_v() local 148 ctx.glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUniformBufferBindings); in get_integer64i_v() 150 ctx.glGetInteger64i_v(GL_UNIFORM_BUFFER_START, maxUniformBufferBindings, &data); in get_integer64i_v()
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D | es31fNegativeShaderApiTests.cpp | 752 GLint maxUniformBufferBindings = -1; in uniform_block_binding() local 755 ctx.glGetIntegerv (GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUniformBufferBindings); in uniform_block_binding() 758 …< TestLog::Message << "// GL_MAX_UNIFORM_BUFFER_BINDINGS = " << maxUniformBufferBindings << TestLo… in uniform_block_binding() 771 ctx.glUniformBlockBinding(program.getProgram(), maxUniformBufferBindings, 0); in uniform_block_binding()
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/external/deqp/framework/opengl/ |
D | gluStateReset.cpp | 420 int maxUniformBufferBindings = 0; in resetStateES() local 421 gl.getIntegerv (GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUniformBufferBindings); in resetStateES() 424 for (int ndx = 0; ndx < maxUniformBufferBindings; ndx++) in resetStateES() 1013 int maxUniformBufferBindings = 0; in resetStateGLCore() local 1014 gl.getIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUniformBufferBindings); in resetStateGLCore() 1018 for (int ndx = 0; ndx < maxUniformBufferBindings; ndx++) in resetStateGLCore()
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