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Searched refs:maxUniformBufferBindings (Results 1 – 5 of 5) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fNegativeStateApiTests.cpp126 GLint maxUniformBufferBindings; in init()
134 glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUniformBufferBindings); in init()
136 glGetIntegeri_v(GL_UNIFORM_BUFFER_BINDING, maxUniformBufferBindings, &data); in init()
143 GLint maxUniformBufferBindings; in init()
151 glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUniformBufferBindings); in init()
153 glGetInteger64i_v(GL_UNIFORM_BUFFER_START, maxUniformBufferBindings, &data); in init()
Des3fNegativeShaderApiTests.cpp719 GLint maxUniformBufferBindings; in init()
722 glGetIntegerv (GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUniformBufferBindings); in init()
725 …m_log << TestLog::Message << "// GL_MAX_UNIFORM_BUFFER_BINDINGS = " << maxUniformBufferBindings <<… in init()
738 glUniformBlockBinding(program.getProgram(), maxUniformBufferBindings, 0); in init()
/external/deqp/modules/gles31/functional/
Des31fNegativeStateApiTests.cpp122 GLint maxUniformBufferBindings = 0; in get_integeri_v() local
130 ctx.glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUniformBufferBindings); in get_integeri_v()
132 ctx.glGetIntegeri_v(GL_UNIFORM_BUFFER_BINDING, maxUniformBufferBindings, &data); in get_integeri_v()
140 GLint maxUniformBufferBindings = 0; in get_integer64i_v() local
148 ctx.glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUniformBufferBindings); in get_integer64i_v()
150 ctx.glGetInteger64i_v(GL_UNIFORM_BUFFER_START, maxUniformBufferBindings, &data); in get_integer64i_v()
Des31fNegativeShaderApiTests.cpp752 GLint maxUniformBufferBindings = -1; in uniform_block_binding() local
755 ctx.glGetIntegerv (GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUniformBufferBindings); in uniform_block_binding()
758 …< TestLog::Message << "// GL_MAX_UNIFORM_BUFFER_BINDINGS = " << maxUniformBufferBindings << TestLo… in uniform_block_binding()
771 ctx.glUniformBlockBinding(program.getProgram(), maxUniformBufferBindings, 0); in uniform_block_binding()
/external/deqp/framework/opengl/
DgluStateReset.cpp420 int maxUniformBufferBindings = 0; in resetStateES() local
421 gl.getIntegerv (GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUniformBufferBindings); in resetStateES()
424 for (int ndx = 0; ndx < maxUniformBufferBindings; ndx++) in resetStateES()
1013 int maxUniformBufferBindings = 0; in resetStateGLCore() local
1014 gl.getIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUniformBufferBindings); in resetStateGLCore()
1018 for (int ndx = 0; ndx < maxUniformBufferBindings; ndx++) in resetStateGLCore()