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/external/jmonkeyengine/engine/src/core/com/jme3/shadow/
DShadowUtil.java111 float near_width; in updateFrustumPoints() local
117 near_width = near_height * ratio; in updateFrustumPoints()
122 near_width = near_height * ratio; in updateFrustumPoints()
137 Vector3f nearRight = temp.set(right).multLocal(near_width).clone(); in updateFrustumPoints()