Searched refs:nextTile (Results 1 – 3 of 3) sorted by relevance
121 while (tiledRenderer->nextTile(x, y)) { in run()
646 bool nextTile(int& i, int& j);
646 bool TiledPictureRenderer::nextTile(int &i, int &j) { in nextTile() function in sk_tools::TiledPictureRenderer