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/external/icu/icu4c/source/common/
Ddictbe.cpp1189 UVector32 *normalizedMap = new UVector32(status); in divideUpDictionaryRange() local
1217 while (normalizedMap->size() < normalizedInput->length()) { in divideUpDictionaryRange()
1218 normalizedMap->addElement(fragmentOriginalStart, status); in divideUpDictionaryRange()
1224 U_ASSERT(normalizedMap->size() == normalizedInput->length()); in divideUpDictionaryRange()
1226 normalizedMap->addElement(nativeEnd, status); in divideUpDictionaryRange()
1229 inputMap = normalizedMap; in divideUpDictionaryRange()