Searched refs:normalized_coords (Results 1 – 25 of 59) sorted by relevance
123
99 if (ss->pipe.normalized_coords) in nv30_fragtex_validate()105 if (ss->pipe.normalized_coords) in nv30_fragtex_validate()110 if (ss->pipe.normalized_coords) in nv30_fragtex_validate()116 if (ss->pipe.normalized_coords) in nv30_fragtex_validate()
155 if (!cso->normalized_coords) in nv30_sampler_state_create()
103 p->sampler.normalized_coords = 1; in pp_init_prog()110 p->sampler_point.normalized_coords = 1; in pp_init_prog()
311 if (bld->static_state->normalized_coords) { in lp_build_sample_wrap_linear()331 if (bld->static_state->normalized_coords) { in lp_build_sample_wrap_linear()352 if (bld->static_state->normalized_coords) { in lp_build_sample_wrap_linear()387 if (bld->static_state->normalized_coords) { in lp_build_sample_wrap_linear()409 if (bld->static_state->normalized_coords) { in lp_build_sample_wrap_linear()431 if (bld->static_state->normalized_coords) { in lp_build_sample_wrap_linear()498 if (bld->static_state->normalized_coords) { in lp_build_sample_wrap_nearest()517 if (bld->static_state->normalized_coords) { in lp_build_sample_wrap_nearest()536 assert(bld->static_state->normalized_coords); in lp_build_sample_wrap_nearest()550 if (bld->static_state->normalized_coords) { in lp_build_sample_wrap_nearest()[all …]
93 unsigned normalized_coords:1; member
155 if (bld->static_state->normalized_coords) { in lp_build_sample_wrap_nearest_float()410 if (bld->static_state->normalized_coords) { in lp_build_sample_wrap_linear_float()551 if (bld->static_state->normalized_coords) { in lp_build_sample_image_nearest()1006 if (bld->static_state->normalized_coords) { in lp_build_sample_image_linear()
54 info.normalized_coords = norm_mode(); in bind()
114 cso->normalized_coords = sampler->normalized_coords; in svga_create_sampler_state()
179 unsigned normalized_coords:1; member
213 if (!svga->curr.sampler[i]->normalized_coords) { in make_fs_key()
83 normalized_coords88 When normalized_coords=0, only a subset of the texture wrap modes are
84 sampler.normalized_coords = 1; in xa_yuv_bind_samplers()
416 src_sampler.normalized_coords = 1; in bind_samplers()440 mask_sampler.normalized_coords = 1; in bind_samplers()
314 unsigned normalized_coords:1; /**< Are coords normalized to [0,1]? */ member
119 ctx->mask.sampler.normalized_coords = 0; in vg_create_context()127 ctx->blend_sampler.normalized_coords = 0; in vg_create_context()
257 image->sampler.normalized_coords = 1; in image_create()496 image->sampler.normalized_coords = 1; in image_child_image()
152 sampler->normalized_coords = 1; in convert_sampler()
386 src_sampler.normalized_coords = 1; in bind_samplers()410 mask_sampler.normalized_coords = 1; in bind_samplers()
285 sampler_desc.normalized_coords = 1; in init_tex()
301 sampler_desc.normalized_coords = 1; in graw_util_create_simple_sampler()
363 sampler_desc.normalized_coords = 1; in init_tex()
215 p->sampler.normalized_coords = 1; in init_prog()
199 sampler.normalized_coords = 1; in vl_matrix_filter_init()
162 templat.normalized_coords = 1; in util_pstipple_create_sampler()
682 ctx->sampler.normalized_coords = normalized; in util_blit_pixels()883 ctx->sampler.normalized_coords = normalized; in util_blit_pixels_tex()