Searched refs:numDrawBuffers (Results 1 – 1 of 1) sorted by relevance
314 int numDrawBuffers = 0; in resetStateES() local316 gl.getIntegerv(GL_MAX_DRAW_BUFFERS, &numDrawBuffers); in resetStateES()318 for (int drawBufferNdx = 0; drawBufferNdx < numDrawBuffers; drawBufferNdx++) in resetStateES()