Home
last modified time | relevance | path

Searched refs:numTexUnits (Results 1 – 1 of 1) sorted by relevance

/external/deqp/framework/opengl/
DgluStateReset.cpp128 int numTexUnits = 0; in resetStateES() local
129 gl.getIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &numTexUnits); in resetStateES()
131 for (int ndx = 0; ndx < numTexUnits; ndx++) in resetStateES()
302 for (int ndx = 0; ndx < numTexUnits; ndx++) in resetStateES()
709 int numTexUnits = 0; in resetStateGLCore() local
710 gl.getIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &numTexUnits); in resetStateGLCore()
714 for (int ndx = 0; ndx < numTexUnits; ndx++) in resetStateGLCore()
912 for (int ndx = 0; ndx < numTexUnits; ndx++) in resetStateGLCore()