Searched refs:numUniformBlocks (Results 1 – 4 of 4) sorted by relevance
/external/deqp/modules/gles31/functional/ |
D | es31fProgramInterfaceDefinitionUtil.hpp | 128 int numUniformBlocks; member 136 int numUniformBlocks; member
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D | es31fProgramInterfaceQueryTestCase.cpp | 2509 { GL_MAX_VERTEX_UNIFORM_BLOCKS, usage.numUniformBlocks }, in checkShaderResourceUsage() 2538 { GL_MAX_FRAGMENT_UNIFORM_BLOCKS, usage.numUniformBlocks }, in checkShaderResourceUsage() 2565 { GL_MAX_COMPUTE_UNIFORM_BLOCKS, usage.numUniformBlocks }, in checkShaderResourceUsage() 2594 { GL_MAX_GEOMETRY_UNIFORM_BLOCKS, usage.numUniformBlocks }, in checkShaderResourceUsage() 2627 { GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS, usage.numUniformBlocks }, in checkShaderResourceUsage() 2658 { GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS, usage.numUniformBlocks }, in checkShaderResourceUsage() 2695 { GL_MAX_COMBINED_UNIFORM_BLOCKS, usage.numUniformBlocks }, in checkProgramCombinedResourceUsage()
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D | es31fProgramInterfaceDefinitionUtil.cpp | 1720 retVal.numUniformBlocks = getNumShaderBlocks(shader, glu::STORAGE_UNIFORM); in getShaderResourceUsage() 1791 retVal.numUniformBlocks = 0; in getCombinedProgramResourceUsage() 1821 retVal.numUniformBlocks += getNumShaderBlocks(shader, glu::STORAGE_UNIFORM); in getCombinedProgramResourceUsage()
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/external/deqp/modules/glshared/ |
D | glsUniformBlockCase.cpp | 581 int numUniformBlocks = interface.getNumUniformBlocks(); in computeStd140Layout() local 583 for (int blockNdx = 0; blockNdx < numUniformBlocks; blockNdx++) in computeStd140Layout()
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