Searched refs:oAngle (Results 1 – 2 of 2) sorted by relevance
121 SkOpAngle* oAngle; in addSimpleAngle() local123 oAngle = other->addStartSpan(allocator); in addSimpleAngle()125 SkASSERT(oAngle == oSpan->toAngle()); in addSimpleAngle()127 oAngle = other->addEndSpan(allocator); in addSimpleAngle()128 SkASSERT(oAngle == oSpanBase->fromAngle()); in addSimpleAngle()130 angle->insert(oAngle); in addSimpleAngle()
1460 SkOpAngle* oAngle = oSpan->fromAngle(); in sortAngles() local1461 if (oAngle) { in sortAngles()1469 if (!oAngle->loopContains(baseAngle)) { in sortAngles()1470 baseAngle->insert(oAngle); in sortAngles()1474 oAngle = oSpan->upCast()->toAngle(); in sortAngles()1475 if (oAngle) { in sortAngles()1483 if (!oAngle->loopContains(baseAngle)) { in sortAngles()1484 baseAngle->insert(oAngle); in sortAngles()