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Searched refs:r600_resource_va (Results 1 – 10 of 10) sorted by relevance

/external/mesa3d/src/gallium/drivers/radeonsi/
Dsi_state_draw.c76 va = r600_resource_va(ctx->screen, (void *)shader->bo); in si_pipe_shader_vs()
190 va = r600_resource_va(ctx->screen, (void *)shader->bo); in si_pipe_shader_ps()
436 va = r600_resource_va(ctx->screen, (void*)rbuffer); in si_vertex_buffer_update()
491 va = r600_resource_va(&rctx->screen->screen, ib->buffer); in si_state_draw()
Dr600_hw_context.c84 va = r600_resource_va(&ctx->screen->screen, (void *)buffer); in si_get_backend_mask()
245 va = r600_resource_va(&ctx->screen->screen, (void*)fence_bo); in si_context_emit_fence()
410 va = r600_resource_va(&ctx->screen->screen, (void*)query->buffer); in r600_query_begin()
452 va = r600_resource_va(&ctx->screen->screen, (void*)query->buffer); in r600_query_end()
516 va = r600_resource_va(&ctx->screen->screen, (void*)query->buffer); in r600_query_predication()
Dradeonsi_pipe.h268 static INLINE uint64_t r600_resource_va(struct pipe_screen *screen, struct pipe_resource *resource) in r600_resource_va() function
Dsi_state.c1581 offset += r600_resource_va(rctx->context.screen, state->cbufs[cb]->texture); in si_cb()
1633 z_offs = r600_resource_va(rctx->context.screen, surf->base.texture); in si_db()
1636 s_offs = r600_resource_va(rctx->context.screen, surf->base.texture); in si_db()
2097 va = r600_resource_va(ctx->screen, texture); in si_create_sampler_view()
2301 va_offset = r600_resource_va(ctx->screen, (void*)rbuffer); in si_set_constant_buffer()
/external/mesa3d/src/gallium/drivers/r600/
Dr600_hw_context.c75 va = r600_resource_va(&ctx->screen->screen, (void*)buffer); in r600_get_backend_mask()
1034 va = r600_resource_va(&ctx->screen->screen, (void*)fence_bo); in r600_context_emit_fence()
1133 va = r600_resource_va(&ctx->screen->screen, in r600_context_streamout_begin()
1165 va = r600_resource_va(&ctx->screen->screen, in r600_context_streamout_begin()
1214 va = r600_resource_va(&ctx->screen->screen, in r600_context_streamout_end()
Dr600_query.c105 va = r600_resource_va(&ctx->screen->screen, (void*)query->buffer.buf); in r600_emit_query_begin()
156 va = r600_resource_va(&ctx->screen->screen, (void*)query->buffer.buf); in r600_emit_query_end()
234 uint64_t va = r600_resource_va(&ctx->screen->screen, &qbuf->buf->b.b); in r600_emit_query_predication()
Devergreen_state.c1085 …view->tex_resource_words[2] = (tmp->surface.level[0].offset + r600_resource_va(ctx->screen, textur… in evergreen_create_sampler_view()
1087 …view->tex_resource_words[3] = (tmp->surface.level[1].offset + r600_resource_va(ctx->screen, textur… in evergreen_create_sampler_view()
1089 …view->tex_resource_words[3] = (tmp->surface.level[0].offset + r600_resource_va(ctx->screen, textur… in evergreen_create_sampler_view()
1405 base_offset = r600_resource_va(rctx->context.screen, pipe_tex); in evergreen_init_color_surface()
1447 offset = r600_resource_va(screen, surf->base.texture); in evergreen_init_depth_surface()
1497 stencil_offset += r600_resource_va(screen, surf->base.texture); in evergreen_init_depth_surface()
1968 va = r600_resource_va(&rctx->screen->screen, &rbuffer->b.b); in evergreen_emit_vertex_buffers()
2026 va = r600_resource_va(&rctx->screen->screen, &rbuffer->b.b); in evergreen_emit_constant_buffers()
3097 r600_resource_va(ctx->screen, (void *)shader->bo) >> 8, in evergreen_pipe_shader_ps()
3157 r600_resource_va(ctx->screen, (void *)shader->bo) >> 8, in evergreen_pipe_shader_vs()
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Devergreen_compute.c434 va = r600_resource_va(&rctx->screen->screen, &shader->shader_code_bo->b.b); in evergreen_emit_cs_shader()
Dr600_state_common.c1252 va = r600_resource_va(ctx->screen, ib.buffer); in r600_draw_vbo()
1264 uint64_t va = r600_resource_va(&rctx->screen->screen, (void*)t->filled_size); in r600_draw_vbo()
Dr600_pipe.h885 static INLINE uint64_t r600_resource_va(struct pipe_screen *screen, struct pipe_resource *resource) in r600_resource_va() function