Searched refs:realSampleCount (Results 1 – 1 of 1) sorted by relevance
259 int realSampleCount = -1; in init() local264 realSampleCount = 1; // non msaa texture in init()266 realSampleCount = de::max(1, queriedSampleCount); // msaa texture in init()270 realSampleCount = de::max(1, queriedSampleCount); // msaa rbo in init()274 realSampleCount = de::max(1, m_context.getRenderTarget().getNumSamples()); in init()280 DE_ASSERT(realSampleCount != -1); in init()281 DE_ASSERT(realSampleCount != 0); in init()282 m_numTargetSamples = realSampleCount; in init()