Searched refs:refineAlignment (Results 1 – 4 of 4) sorted by relevance
190 void refineAlignment(const MachineMemOperand *MMO);
1121 void refineAlignment(const MachineMemOperand *NewMMO) {1122 MMO->refineAlignment(NewMMO);
4491 cast<AtomicSDNode>(E)->refineAlignment(MMO); in getAtomic()4696 cast<MemIntrinsicSDNode>(E)->refineAlignment(MMO); in getMemIntrinsicNode()4818 cast<LoadSDNode>(E)->refineAlignment(MMO); in getLoad()4926 cast<StoreSDNode>(E)->refineAlignment(MMO); in getStore()4995 cast<StoreSDNode>(E)->refineAlignment(MMO); in getTruncStore()5050 cast<MaskedLoadSDNode>(E)->refineAlignment(MMO); in getMaskedLoad()5077 cast<MaskedStoreSDNode>(E)->refineAlignment(MMO); in getMaskedStore()
464 void MachineMemOperand::refineAlignment(const MachineMemOperand *MMO) { in refineAlignment() function in MachineMemOperand