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Searched refs:refraction (Results 1 – 8 of 8) sorted by relevance

/external/jmonkeyengine/engine/src/core-effects/Common/MatDefs/Water/
DWater15.frag155 vec3 refraction = color2;
160 refraction = texelFetch(m_Texture, iTexC, sampleNum).rgb;
163 refraction = texelFetch(m_Texture, iTexC, 0).rgb;
168refraction = mix(mix(refraction, m_DeepWaterColor.rgb * waterCol, m_WaterTransparency), m_WaterCo…
202 color =mix(m_DeepWaterColor.rgb,refraction,fogFactor);
329 vec3 refraction = color2;
336 refraction = texelFetch(m_Texture, iTexC, sampleNum).rgb;
339 refraction = texelFetch(m_Texture, iTexC, 0).rgb;
358 refraction = mix(mix(refraction, m_WaterColor.rgb * waterCol, saturate(depthN / visibility)),
395 color = mix(refraction, reflection, fresnel);
[all …]
DWater.frag159 vec3 refraction = color2;
162 refraction = texture2D(m_Texture, texC).rgb;
166refraction = mix(mix(refraction, m_DeepWaterColor.rgb * waterCol, m_WaterTransparency), m_WaterCo…
200 color =mix(m_DeepWaterColor.rgb,refraction,fogFactor);
330 vec3 refraction = color2;
334 refraction = texture2D(m_Texture, texC).rgb;
352 refraction = mix(mix(refraction, m_WaterColor.rgb * waterCol, saturate(depthN / visibility)),
385 color = mix(refraction, reflection, fresnel);
386 color = mix(refraction, color, saturate(depth * m_ShoreHardness));
388 color = mix(refraction, color, saturate(depth* m_FoamHardness));
Dsimple_water.frag81 //load reflection,refraction and depth texture
/external/icu/icu4c/source/i18n/
Dastro.cpp1366 double diameter, double refraction, in riseOrSet() argument
1380 rise?"T":"F", diameter, refraction, epsilon)); in riseOrSet()
1400 double x = diameter / 2 + refraction; in riseOrSet()
Dastro.h664 double diameter, double refraction,
/external/icu/icu4j/main/classes/core/src/com/ibm/icu/impl/
DCalendarAstronomer.java1284 double diameter, double refraction,
1314 double x = diameter / 2 + refraction;
/external/v8/benchmarks/
Draytrace.js329 refraction: 0.50, property in Flog.RayTracer.Material.BaseMaterial
359 initialize : function(color, reflection, refraction, transparency, gloss) { argument
/external/icu/icu4j/main/shared/data/
DTransliterator_Han_Latin_Definition.txt5035 折射率 < index\-of\-refraction;
12294 折射 < refraction;
23963 折射率 > index\-of\-refraction;
29806 折射 > refraction;