/external/deqp/doc/testspecs/GLES31/ |
D | functional.draw_buffers_indexed.txt | 30 + Random tests for different states and renderbuffer formats. 35 + Exhaustive tests for all renderbuffer formats. 39 Each test cases begins by creating framebuffer object and required renderbuffer 45 framebuffer object and reading back each renderbuffer, which are then compared 52 buffer specific state for second renderbuffer and then overrides it by using 56 and randomizes renderbuffer formats, pre- and post-common state and per draw
|
D | functional.shaders.sample_variables.txt | 49 framebuffer and renderbuffer targets, render area is partitioned to a grid so 52 contain only non-zero green values. The test with framebuffer and renderbuffer 69 renderbuffer render targets only the legality and distribution are verified. 71 resolving with an implementation defined method (framebuffer, renderbuffer).
|
D | functional.texture.gather.txt | 60 color as a fragment output. A framebuffer object with a renderbuffer object as 61 its color attachment is used; the renderbuffer's format matches that of the
|
/external/deqp/android/cts/master/ |
D | gles3-rotate-landscape.txt | 497 dEQP-GLES3.functional.pbo.renderbuffer.rgba8_triangles 498 dEQP-GLES3.functional.pbo.renderbuffer.rgba8_clears 499 dEQP-GLES3.functional.pbo.renderbuffer.rgba8i_triangles 500 dEQP-GLES3.functional.pbo.renderbuffer.rgba8i_clears 501 dEQP-GLES3.functional.pbo.renderbuffer.rgba8ui_triangles 502 dEQP-GLES3.functional.pbo.renderbuffer.rgba8ui_clears 503 dEQP-GLES3.functional.pbo.renderbuffer.rgba16f_triangles 504 dEQP-GLES3.functional.pbo.renderbuffer.rgba16f_clears 505 dEQP-GLES3.functional.pbo.renderbuffer.rgba16i_triangles 506 dEQP-GLES3.functional.pbo.renderbuffer.rgba16i_clears [all …]
|
D | gles3-rotate-portrait.txt | 497 dEQP-GLES3.functional.pbo.renderbuffer.rgba8_triangles 498 dEQP-GLES3.functional.pbo.renderbuffer.rgba8_clears 499 dEQP-GLES3.functional.pbo.renderbuffer.rgba8i_triangles 500 dEQP-GLES3.functional.pbo.renderbuffer.rgba8i_clears 501 dEQP-GLES3.functional.pbo.renderbuffer.rgba8ui_triangles 502 dEQP-GLES3.functional.pbo.renderbuffer.rgba8ui_clears 503 dEQP-GLES3.functional.pbo.renderbuffer.rgba16f_triangles 504 dEQP-GLES3.functional.pbo.renderbuffer.rgba16f_clears 505 dEQP-GLES3.functional.pbo.renderbuffer.rgba16i_triangles 506 dEQP-GLES3.functional.pbo.renderbuffer.rgba16i_clears [all …]
|
D | gles3-rotate-reverse-landscape.txt | 497 dEQP-GLES3.functional.pbo.renderbuffer.rgba8_triangles 498 dEQP-GLES3.functional.pbo.renderbuffer.rgba8_clears 499 dEQP-GLES3.functional.pbo.renderbuffer.rgba8i_triangles 500 dEQP-GLES3.functional.pbo.renderbuffer.rgba8i_clears 501 dEQP-GLES3.functional.pbo.renderbuffer.rgba8ui_triangles 502 dEQP-GLES3.functional.pbo.renderbuffer.rgba8ui_clears 503 dEQP-GLES3.functional.pbo.renderbuffer.rgba16f_triangles 504 dEQP-GLES3.functional.pbo.renderbuffer.rgba16f_clears 505 dEQP-GLES3.functional.pbo.renderbuffer.rgba16i_triangles 506 dEQP-GLES3.functional.pbo.renderbuffer.rgba16i_clears [all …]
|
D | gles3-rotate-reverse-portrait.txt | 497 dEQP-GLES3.functional.pbo.renderbuffer.rgba8_triangles 498 dEQP-GLES3.functional.pbo.renderbuffer.rgba8_clears 499 dEQP-GLES3.functional.pbo.renderbuffer.rgba8i_triangles 500 dEQP-GLES3.functional.pbo.renderbuffer.rgba8i_clears 501 dEQP-GLES3.functional.pbo.renderbuffer.rgba8ui_triangles 502 dEQP-GLES3.functional.pbo.renderbuffer.rgba8ui_clears 503 dEQP-GLES3.functional.pbo.renderbuffer.rgba16f_triangles 504 dEQP-GLES3.functional.pbo.renderbuffer.rgba16f_clears 505 dEQP-GLES3.functional.pbo.renderbuffer.rgba16i_triangles 506 dEQP-GLES3.functional.pbo.renderbuffer.rgba16i_clears [all …]
|
/external/deqp/modules/gles3/functional/ |
D | es3fReadPixelsTests.cpp | 225 GLuint renderbuffer = 0; in clearColor() local 231 GLU_CHECK_CALL(glGenRenderbuffers(1, &renderbuffer)); in clearColor() 232 GLU_CHECK_CALL(glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer)); in clearColor() 237 GLU_CHECK_CALL(glGenRenderbuffers(1, &renderbuffer)); in clearColor() 238 GLU_CHECK_CALL(glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer)); in clearColor() 247 …LL(glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, renderbuffer)); in clearColor() 323 if (renderbuffer) in clearColor() 324 GLU_CHECK_CALL(glDeleteRenderbuffers(1, &renderbuffer)); in clearColor()
|
D | es3fPixelBufferObjectTests.cpp | 389 GLuint renderbuffer = 0; in iterate() local 400 GLU_CHECK_CALL(glGenRenderbuffers(1, &renderbuffer)); in iterate() 402 GLU_CHECK_CALL(glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer)); in iterate() 406 …LL(glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, renderbuffer)); in iterate() 561 if (renderbuffer) in iterate() 562 GLU_CHECK_CALL(glDeleteRenderbuffers(1, &renderbuffer)); in iterate()
|
/external/mesa3d/src/mesa/main/ |
D | fbobject.h | 127 _mesa_IsRenderbufferEXT(GLuint renderbuffer); 130 _mesa_BindRenderbufferEXT(GLenum target, GLuint renderbuffer); 193 GLuint renderbuffer);
|
D | descrip.mms | 74 renderbuffer.c \ 148 renderbuffer.obj,\ 230 renderbuffer.obj : renderbuffer.c
|
D | fbobject.c | 890 _mesa_IsRenderbufferEXT(GLuint renderbuffer) in _mesa_IsRenderbufferEXT() argument 894 if (renderbuffer) { in _mesa_IsRenderbufferEXT() 895 struct gl_renderbuffer *rb = _mesa_lookup_renderbuffer(ctx, renderbuffer); in _mesa_IsRenderbufferEXT() 904 _mesa_BindRenderbufferEXT(GLenum target, GLuint renderbuffer) in _mesa_BindRenderbufferEXT() argument 920 if (renderbuffer) { in _mesa_BindRenderbufferEXT() 921 newRb = _mesa_lookup_renderbuffer(ctx, renderbuffer); in _mesa_BindRenderbufferEXT() 934 newRb = ctx->Driver.NewRenderbuffer(ctx, renderbuffer); in _mesa_BindRenderbufferEXT() 940 _mesa_HashInsert(ctx->Shared->RenderBuffers, renderbuffer, newRb); in _mesa_BindRenderbufferEXT() 2269 GLuint renderbuffer) in _mesa_FramebufferRenderbufferEXT() argument 2304 if (renderbuffer) { in _mesa_FramebufferRenderbufferEXT() [all …]
|
/external/deqp/doc/testspecs/GLES3/ |
D | functional.fbo.completeness.txt | 59 attachment points and attach a single texture or renderbuffer with that format 76 the other is a renderbuffer, GL_FRAMEBUFFER_UNSUPPORTED must be returned. 89 zero-sized renderbuffer attachment. The glCheckFramebufferStatus call is 91 and attaching the zero-sized renderbuffer is still expected to succeed.
|
D | functional.fbo.msaa.txt | 38 and stencil renderbuffer formats. Simple scene is rendered to the framebuffer 40 colorbuffer contents are then resolved to non-multisampled renderbuffer
|
D | functional.frag_output.txt | 43 framebuffer can be either default framebuffer, renderbuffer with floating-point 45 integer outputs renderbuffer with compatible integer format is always used.
|
/external/deqp/android/cts/master/src/ |
D | gles2-test-issues.txt | 2 dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgb16f
|
/external/deqp/framework/opengl/simplereference/ |
D | sglrContextWrapper.cpp | 99 void ContextWrapper::glBindRenderbuffer (deUint32 target, deUint32 renderbuffer) in glBindRenderbuffer() argument 101 m_curCtx->bindRenderbuffer(target, renderbuffer); in glBindRenderbuffer() 199 …erbuffer (deUint32 target, deUint32 attachment, deUint32 renderbuffertarget, deUint32 renderbuffer) in glFramebufferRenderbuffer() argument 201 m_curCtx->framebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer); in glFramebufferRenderbuffer()
|
/external/deqp/modules/egl/ |
D | teglImageFormatTests.cpp | 701 Renderbuffer renderbuffer (gl); in invokeGLES2() local 714 GLU_CHECK_GLW_CALL(gl, bindRenderbuffer(GL_RENDERBUFFER, *renderbuffer)); in invokeGLES2() 716 framebufferRenderbuffer(gl, GL_COLOR_ATTACHMENT0, *renderbuffer); in invokeGLES2() 799 glu::Renderbuffer renderbuffer (gl); in invokeGLES2() local 804 GLU_CHECK_GLW_CALL(gl, bindRenderbuffer(GL_RENDERBUFFER, *renderbuffer)); in invokeGLES2() 808 initializeRbo(api, *renderbuffer, reference); in invokeGLES2() 818 …difyRenderbufferClearColor::initializeRbo (GLES2ImageApi& api, GLuint renderbuffer, tcu::Texture2D… in initializeRbo() argument 822 framebufferRenderbuffer(gl, GL_COLOR_ATTACHMENT0, renderbuffer); in initializeRbo() 831 …difyRenderbufferClearDepth::initializeRbo (GLES2ImageApi& api, GLuint renderbuffer, tcu::Texture2D… in initializeRbo() argument 835 framebufferRenderbuffer(gl, GL_DEPTH_ATTACHMENT, renderbuffer); in initializeRbo() [all …]
|
/external/deqp/modules/gles31/functional/ |
D | es31fFboNoAttachmentTests.cpp | 469 GLuint renderbuffer= 0; in iterate() local 477 gl.genRenderbuffers(1, &renderbuffer); in iterate() 478 gl.bindRenderbuffer(GL_RENDERBUFFER, renderbuffer); in iterate() 480 gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, renderbuffer); in iterate() 491 gl.deleteRenderbuffers(1, &renderbuffer); in iterate()
|
/external/mesa3d/src/gallium/docs/ |
D | llvm-todo.txt | 10 Integer renderbuffer support
|
/external/deqp/framework/platform/ios/ |
D | tcuIOSPlatform.mm | 239 throw ResourceError("Failed to allocate color renderbuffer"); 240 GLU_EXPECT_NO_ERROR(gl.getError(), "Creating color renderbuffer"); 258 GLU_EXPECT_NO_ERROR(gl.getError(), "Creating depth / stencil renderbuffer");
|
/external/deqp/doc/testspecs/GLES2/ |
D | functional.fbo.completeness.txt | 58 attachment points and attach a single texture or renderbuffer with that format 126 zero-sized renderbuffer attachment. The glCheckFramebufferStatus call is 128 and attaching the zero-sized renderbuffer is still expected to succeed.
|
/external/deqp/modules/glshared/ |
D | glsStateChangePerfTestCases.cpp | 425 GLuint renderbuffer; in requireRenderbuffers() local 427 gl.genRenderbuffers(1, &renderbuffer); in requireRenderbuffers() 430 gl.bindRenderbuffer(GL_RENDERBUFFER, renderbuffer); in requireRenderbuffers() 439 m_renderbuffers.push_back(renderbuffer); in requireRenderbuffers()
|
/external/mesa3d/include/GLES/ |
D | glext.h | 648 GL_API GLboolean GL_APIENTRY glIsRenderbufferOES (GLuint renderbuffer); 649 GL_API void GL_APIENTRY glBindRenderbufferOES (GLenum target, GLuint renderbuffer); 659 …RenderbufferOES (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); 664 typedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFEROESPROC) (GLuint renderbuffer); 665 typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFEROESPROC) (GLenum target, GLuint renderbuffer); 675 …RBUFFEROESPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
|
/external/skia/src/gpu/gl/debug/ |
D | GrGLCreateDebugInterface.cpp | 397 GrRenderBufferObj *renderbuffer = GR_FIND(renderBufferID, in debugGLFramebufferRenderbuffer() local 403 framebuffer->setColor(renderbuffer); in debugGLFramebufferRenderbuffer() 406 framebuffer->setDepth(renderbuffer); in debugGLFramebufferRenderbuffer() 409 framebuffer->setStencil(renderbuffer); in debugGLFramebufferRenderbuffer()
|