Searched refs:resourceAccess (Results 1 – 2 of 2) sorted by relevance
30 get_resource_cache(fGpu)->resourceAccess().insertResource(this); in registerWithCache()41 get_resource_cache(fGpu)->resourceAccess().removeResource(this); in release()49 get_resource_cache(fGpu)->resourceAccess().removeResource(this); in abandon()84 get_resource_cache(fGpu)->resourceAccess().didChangeGpuMemorySize(this, oldSize); in didChangeGpuMemorySize()89 get_resource_cache(fGpu)->resourceAccess().removeUniqueKey(this); in removeUniqueKey()105 get_resource_cache(fGpu)->resourceAccess().changeUniqueKey(this, key); in setUniqueKey()121 get_resource_cache(fGpu)->resourceAccess().notifyCntReachedZero(mutableThis, kFlag); in notifyAllCntsAreZero()136 get_resource_cache(fGpu)->resourceAccess().notifyCntReachedZero(mutableThis, flags); in notifyRefCountIsZero()155 get_resource_cache(fGpu)->resourceAccess().willRemoveScratchKey(this); in removeScratchKey()163 get_resource_cache(fGpu)->resourceAccess().didChangeBudgetStatus(this); in makeBudgeted()[all …]
65 ResourceAccess resourceAccess();376 inline GrResourceCache::ResourceAccess GrResourceCache::resourceAccess() { in resourceAccess() function