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Searched refs:samplersName (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fOpaqueTypeIndexingTests.cpp355 const char* samplersName = "sampler"; in getShaderSpec() local
372 …"uniform highp " << getDataTypeName(m_samplerType) << " " << samplersName << "[" << numSamplers <<… in getShaderSpec()
393 code << resultPrefix << "" << lookupNdx << " = texture(" << samplersName << "["; in getShaderSpec()