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Searched refs:saved_bind_fs_state (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/drivers/i915/
Di915_context.h291 void (*saved_bind_fs_state)(struct pipe_context *pipe, void *shader); member
Di915_state.c594 i915->saved_bind_fs_state(pipe, shader); in i915_fixup_bind_fs_state()
1112 i915->saved_bind_fs_state = i915->base.bind_fs_state; in i915_init_fixup_state_functions()