Searched refs:saved_bind_fs_state (Results 1 – 2 of 2) sorted by relevance
291 void (*saved_bind_fs_state)(struct pipe_context *pipe, void *shader); member
594 i915->saved_bind_fs_state(pipe, shader); in i915_fixup_bind_fs_state()1112 i915->saved_bind_fs_state = i915->base.bind_fs_state; in i915_init_fixup_state_functions()