/external/deqp/modules/gles31/functional/ |
D | es31fShaderCommonFunctionTests.cpp | 319 const int scalarSize = var.varType.getScalarSize(); in getInputOutputPointers() local 323 curScalarOffset += scalarSize*numValues; in getInputOutputPointers() 525 const int scalarSize = glu::getDataTypeScalarSize(type); in getInputValues() local 528 …lars(rnd, floatRanges[precision].x(), floatRanges[precision].y(), values[0], numValues*scalarSize); in getInputValues() 530 …mScalars(rnd, intRanges[precision].x(), intRanges[precision].y(), values[0], numValues*scalarSize); in getInputValues() 537 const int scalarSize = glu::getDataTypeScalarSize(type); in compare() local 544 for (int compNdx = 0; compNdx < scalarSize; compNdx++) in compare() 560 for (int compNdx = 0; compNdx < scalarSize; compNdx++) in compare() 607 const int scalarSize = glu::getDataTypeScalarSize(type); in getInputValues() local 612 std::fill((float*)values[0], (float*)values[0] + scalarSize, +1.0f); in getInputValues() [all …]
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D | es31fShaderIntegerFunctionTests.cpp | 139 const int scalarSize = glu::getDataTypeScalarSize(dataType); in generateRandomInputData() local 147 for (int compNdx = 0; compNdx < scalarSize; compNdx++) in generateRandomInputData() 148 dst[valueNdx*scalarSize + compNdx] = rnd.getUint32() & integerMask; in generateRandomInputData() 153 for (int compNdx = 0; compNdx < scalarSize; compNdx++) in generateRandomInputData() 154 … dst[valueNdx*scalarSize + compNdx] = extendSignTo32(rnd.getUint32() & integerMask, integerLength); in generateRandomInputData() 244 const int scalarSize = var.varType.getScalarSize(); in getInputOutputPointers() local 248 curScalarOffset += scalarSize*numValues; in getInputOutputPointers() 373 const int scalarSize = glu::getDataTypeScalarSize(type); in getInputValues() local 399 for (int compNdx = 0; compNdx < scalarSize; compNdx++) in getInputValues() 401 in0[easyCaseNdx*scalarSize + compNdx] = easyCases[easyCaseNdx].x & integerMask; in getInputValues() [all …]
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D | es31fShaderSharedVarTests.cpp | 191 const int scalarSize = getDataTypeScalarSize(m_basicType); in iterate() local 197 vector<float> values (numValues*scalarSize); in iterate() 206 if (scalarSize == 1) gl.uniform1fv(location, numValues, &values[0]); in iterate() 207 else if (scalarSize == 2) gl.uniform2fv(location, numValues, &values[0]); in iterate() 208 else if (scalarSize == 3) gl.uniform3fv(location, numValues, &values[0]); in iterate() 209 else if (scalarSize == 4) gl.uniform4fv(location, numValues, &values[0]); in iterate() 216 vector<int> values (numValues*scalarSize); in iterate() 225 if (scalarSize == 1) gl.uniform1iv(location, numValues, &values[0]); in iterate() 226 else if (scalarSize == 2) gl.uniform2iv(location, numValues, &values[0]); in iterate() 227 else if (scalarSize == 3) gl.uniform3iv(location, numValues, &values[0]); in iterate() [all …]
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D | es31fSSBOLayoutCase.cpp | 734 const int scalarSize = glu::getDataTypeScalarSize(entry.type); in generateValue() local 741 const int vecSize = scalarSize / numVecs; in generateValue() 744 DE_ASSERT(scalarSize%numVecs == 0); in generateValue() 1015 const int scalarSize = glu::getDataTypeScalarSize(basicType); in generateImmScalarVectorSrc() local 1018 if (scalarSize > 1) in generateImmScalarVectorSrc() 1021 for (int scalarNdx = 0; scalarNdx < scalarSize; scalarNdx++) in generateImmScalarVectorSrc() 1039 if (scalarSize > 1) in generateImmScalarVectorSrc() 1479 const int scalarSize = glu::getDataTypeScalarSize(dstEntry.type); in copyBufferVarData() local 1526 …DE_ASSERT((deIntptr)(srcElemPtr + scalarSize*compSize) - (deIntptr)srcBlockPtr.ptr <= (deIntptr)sr… in copyBufferVarData() 1527 …DE_ASSERT((deIntptr)(dstElemPtr + scalarSize*compSize) - (deIntptr)dstBlockPtr.ptr <= (deIntptr)ds… in copyBufferVarData() [all …]
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D | es31fTessellationTests.cpp | 5832 const int scalarSize = glu::getDataTypeScalarSize(type); in glslAssignBasicTypeObject() local 5840 for (int i = 0; i < scalarSize; i++) in glslAssignBasicTypeObject() 5853 const int scalarSize = glu::getDataTypeScalarSize(type); in glslCheckBasicTypeObject() local 5861 for (int i = 0; i < scalarSize; i++) in glslCheckBasicTypeObject()
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderCommonFunctionTests.cpp | 246 const int scalarSize = var.varType.getScalarSize(); in getInputOutputPointers() local 250 curScalarOffset += scalarSize*numValues; in getInputOutputPointers() 448 const int scalarSize = glu::getDataTypeScalarSize(type); in getInputValues() local 451 …lars(rnd, floatRanges[precision].x(), floatRanges[precision].y(), values[0], numValues*scalarSize); in getInputValues() 453 …mScalars(rnd, intRanges[precision].x(), intRanges[precision].y(), values[0], numValues*scalarSize); in getInputValues() 460 const int scalarSize = glu::getDataTypeScalarSize(type); in compare() local 467 for (int compNdx = 0; compNdx < scalarSize; compNdx++) in compare() 483 for (int compNdx = 0; compNdx < scalarSize; compNdx++) in compare() 530 const int scalarSize = glu::getDataTypeScalarSize(type); in getInputValues() local 535 std::fill((float*)values[0], (float*)values[0] + scalarSize, +1.0f); in getInputValues() [all …]
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D | es3fFragmentOutputTests.cpp | 782 int scalarSize = glu::getDataTypeScalarSize(output.type); in iterate() local 797 gl.vertexAttribPointer(loc, scalarSize, glScalarType, GL_FALSE, 0, &inputs[curInVec][0]); in iterate() 799 gl.vertexAttribIPointer(loc, scalarSize, glScalarType, 0, &inputs[curInVec][0]); in iterate() 845 const int scalarSize = glu::getDataTypeScalarSize(output.type); in iterate() local 861 renderIntReference(viewportBuf, gridWidth, gridHeight, scalarSize, (const int*)inputData); in iterate() 863 renderFloatReference(viewportBuf, gridWidth, gridHeight, scalarSize, (const float*)inputData); in iterate()
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D | es3fTransformFeedbackTests.cpp | 401 int scalarSize = glu::getDataTypeScalarSize(subType.getBasicType()); in genShaderSources() local 404 if (scalarSize == 1) frag << "vec4(" << name << vecIter << ")"; in genShaderSources() 405 else if (scalarSize == 2) frag << "vec2(" << name << vecIter << ").xxyy"; in genShaderSources() 406 else if (scalarSize == 3) frag << "vec3(" << name << vecIter << ").xyzx"; in genShaderSources() 407 else if (scalarSize == 4) frag << "vec4(" << name << vecIter << ")"; in genShaderSources()
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/external/deqp/modules/gles2/scripts/ |
D | gen-swizzles.py | 86 scalarSize = getDataTypeScalarSize(dataType) variable 230 scalarSize = getDataTypeScalarSize(dataType) variable 233 for swizzleIndices in getSwizzlesForWidth(scalarSize):
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/external/deqp/modules/gles3/scripts/ |
D | gen-swizzles.py | 86 scalarSize = getDataTypeScalarSize(dataType) variable 234 scalarSize = getDataTypeScalarSize(dataType) variable 237 for swizzleIndices in getSwizzlesForWidth(scalarSize):
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/external/deqp/modules/glshared/ |
D | glsShaderLibraryCase.cpp | 534 const int scalarSize = getDataTypeScalarSize(val.dataType); in setUniformValue() local 536 const int elemNdx = (val.arrayLength == 1) ? (0) : (arrayNdx * scalarSize); in setUniformValue() 901 const int scalarSize = getDataTypeScalarSize(val.dataType); in execute() local 907 scalars.resize(numVerticesPerDraw * scalarSize); in execute() 911 for (int ndx = 0; ndx < scalarSize; ndx++) in execute() 912 scalars[repNdx*scalarSize + ndx] = val.elements[arrayNdx*scalarSize + ndx].float32; in execute() 919 for (int ndx = 0; ndx < scalarSize; ndx++) in execute() 921 float v = (float)val.elements[arrayNdx*scalarSize + ndx].int32; in execute() 922 DE_ASSERT(val.elements[arrayNdx*scalarSize + ndx].int32 == (int)v); in execute() 923 scalars[repNdx*scalarSize + ndx] = v; in execute() [all …]
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D | glsShaderExecUtil.cpp | 547 const int scalarSize = symbol.varType.getScalarSize(); in execute() local 550 …deMemcpy((deUint32*)dstPtr + scalarSize*ndx, (const deUint8*)srcPtr + curOffset + ndx*outputBuffer… in execute() 552 curOffset += scalarSize*sizeof(deUint32); in execute() 1016 const int scalarSize = glu::getDataTypeScalarSize(basicType); in copyToBuffer() local 1018 const int numComps = scalarSize / numVecs; in copyToBuffer() 1024 const int srcOffset = sizeof(deUint32)*(elemNdx*scalarSize + vecNdx*numComps); in copyToBuffer() 1043 const int scalarSize = glu::getDataTypeScalarSize(basicType); in copyFromBuffer() local 1045 const int numComps = scalarSize / numVecs; in copyFromBuffer() 1052 const int dstOffset = sizeof(deUint32)*(elemNdx*scalarSize + vecNdx*numComps); in copyFromBuffer()
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D | glsShaderLibrary.cpp | 732 int scalarSize = getDataTypeScalarSize(expectedDataType); in parseValueElement() local 737 if (scalarSize > 1) in parseValueElement() 744 for (int scalarNdx = 0; scalarNdx < scalarSize; scalarNdx++) in parseValueElement() 781 if (scalarNdx != (scalarSize - 1)) in parseValueElement() 785 if (scalarSize > 1) in parseValueElement() 789 for (int scalarNdx = 0; scalarNdx < scalarSize; scalarNdx++) in parseValueElement()
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D | glsUniformBlockCase.cpp | 627 int scalarSize = glu::getDataTypeScalarSize(entry.type); in generateValue() local 630 int vecSize = scalarSize / numVecs; in generateValue() 634 DE_ASSERT(scalarSize%numVecs == 0); in generateValue() 945 int scalarSize = glu::getDataTypeScalarSize(entry.type); in generateValueSrc() local 950 if (scalarSize > 1) in generateValueSrc() 977 for (int scalarNdx = 0; scalarNdx < scalarSize; scalarNdx++) in generateValueSrc() 996 if (scalarSize > 1) in generateValueSrc() 1274 int scalarSize = glu::getDataTypeScalarSize(dstEntry.type); in copyUniformData() local 1301 deMemcpy(dstElemPtr, srcElemPtr, scalarSize*compSize); in copyUniformData()
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/external/deqp/framework/randomshaders/ |
D | rsgVariableValue.hpp | 166 int scalarSize = this->getType().getScalarSize(); in operator =() local 168 if (scalarSize == 0) in operator =() 172 std::copy(valueRead.getValuePtr(), valueRead.getValuePtr() + scalarSize*Stride, this->m_value); in operator =() 175 for (int scalarNdx = 0; scalarNdx < scalarSize; scalarNdx++) in operator =()
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/external/deqp/modules/gles2/performance/ |
D | es2pShaderOperatorTests.cpp | 1783 const int scalarSize = glu::getDataTypeScalarSize(paramType); in setGeneralUniforms() local 1791 uniformNfv(gl, scalarSize, location, 1, &values[0]); in setGeneralUniforms() 1798 uniformNiv(gl, scalarSize, location, 1, &values[0]); in setGeneralUniforms() 1805 uniformNiv(gl, scalarSize, location, 1, &values[0]); in setGeneralUniforms()
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/external/deqp/modules/gles3/performance/ |
D | es3pShaderOperatorTests.cpp | 1791 const int scalarSize = glu::getDataTypeScalarSize(paramType); in setGeneralUniforms() local 1799 uniformNfv(gl, scalarSize, location, 1, &values[0]); in setGeneralUniforms() 1806 uniformNiv(gl, scalarSize, location, 1, &values[0]); in setGeneralUniforms() 1813 uniformNiv(gl, scalarSize, location, 1, &values[0]); in setGeneralUniforms()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.cpp | 3770 const int scalarSize = glu::getDataTypeScalarSize(type); in uniformv() local 3771 DE_ASSERT(scalarSize*sizeof(deUint32) <= sizeof(uniforms[location].value)); in uniformv() 3772 deMemcpy(&uniforms[location].value, v, scalarSize*(int)sizeof(deUint32)); in uniformv()
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