Searched refs:scissor_rects (Results 1 – 5 of 5) sorted by relevance
40 memset(state->scissor_rects, 0, sizeof(state->scissor_rects)); in vg_init_state()
51 struct vg_value scissor_rects[32*4]; member
300 state->scissor_rects[i].f = values[i]; in vegaSetfv()301 state->scissor_rects[i].i = float_to_int_floor(x[i]); in vegaSetfv()426 state->scissor_rects[i].i = values[i]; in vegaSetiv()427 state->scissor_rects[i].f = values[i]; in vegaSetiv()814 values[i] = state->scissor_rects[i].f; in vegaGetfv()917 values[i] = state->scissor_rects[i].i; in vegaGetiv()
1226 const float x = state->scissor_rects[i * 4 + 0].f; in update_clip_state()1227 const float y = state->scissor_rects[i * 4 + 1].f; in update_clip_state()1228 const float width = state->scissor_rects[i * 4 + 2].f; in update_clip_state()1229 const float height = state->scissor_rects[i * 4 + 3].f; in update_clip_state()
69 D3D11_RECT scissor_rects[D3D11_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE]; member162 memset(scissor_rects, 0, sizeof(scissor_rects)); in init_context()1020 scissor.minx = scissor_rects[0].left; in set_scissor()1021 scissor.miny = scissor_rects[0].top; in set_scissor()1022 scissor.maxx = scissor_rects[0].right; in set_scissor()1023 scissor.maxy = scissor_rects[0].bottom; in set_scissor()1034 if(memcmp(&scissor_rects[0], &new_rects[0], sizeof(scissor_rects[0]))) in RSSetScissorRects()1036 scissor_rects[0] = new_rects[0]; in RSSetScissorRects()1040 scissor_rects[i] = new_rects[i]; in RSSetScissorRects()1045 memset(&scissor_rects[0], 0, sizeof(scissor_rects[0])); in RSSetScissorRects()[all …]