Searched refs:setIsVolatile (Results 1 – 11 of 11) sorted by relevance
388 path.setIsVolatile(true); in drawPoints()470 path.setIsVolatile(true); in drawRect()545 path.setIsVolatile(true); in drawRRect()575 path.setIsVolatile(true); in drawDRRect()607 path.setIsVolatile(true); in drawOval()799 result->setIsVolatile(true); in internalDrawPath()845 devPathPtr->setIsVolatile(true); in internalDrawPath()
410 path.setIsVolatile(true); in drawElement()
224 bitmap.setIsVolatile(true); in DEF_TEST()261 bitmap.setIsVolatile(false); in DEF_TEST()
130 fPath.get()->setIsVolatile(true); in initPath()152 path->setIsVolatile(true); in asPath()
493 void SkBitmap::setIsVolatile(bool isVolatile) { in setIsVolatile() function in SkBitmap793 dst.setIsVolatile(this->isVolatile()); in extractSubset()809 dst.setIsVolatile(this->isVolatile()); in extractSubset()
358 tmp.setIsVolatile(true); in drawTextOnPath()
600 path.setIsVolatile((count-1) == i); in drawPoints()717 path.setIsVolatile(true); in drawPoints()1029 tmpPath.setIsVolatile(true); in drawPath()
392 fOuter.setIsVolatile(true); in SkPathStroker()394 fInner.setIsVolatile(true); in SkPathStroker()
190 void setIsVolatile(bool);
204 void setIsVolatile(bool isVolatile) { in setIsVolatile() function
131 fBitmap.setIsVolatile(fIsVolatile); in onPreDraw()