Searched refs:setKinematic (Results 1 – 8 of 8) sorted by relevance
43 physicsSphere.getControl(RigidBodyControl.class).setKinematic(true); in simpleInitApp()47 physicsSphere.getControl(RigidBodyControl.class).setKinematic(false); in simpleInitApp()57 physicsSphere2.getControl(RigidBodyControl.class).setKinematic(false); in simpleInitApp()59 physicsSphere2.getControl(RigidBodyControl.class).setKinematic(false); in simpleInitApp()
262 public void setKinematic(boolean kinematic) { in setKinematic() method in PhysicsRigidBody264 setKinematic(objectId, kinematic); in setKinematic()267 private native void setKinematic(long objectId, boolean kinematic); in setKinematic() method in PhysicsRigidBody738 setKinematic(capsule.readBoolean("kinematic", false)); in read()
367 baseRigidBody.setKinematic(mode == Mode.Kinetmatic); in scanSpatial()392 shapeNode.setKinematic(mode == Mode.Kinetmatic); in boneRecursion()677 baseRigidBody.setKinematic(mode == Mode.Kinetmatic); in setMode()681 link.rigidBody.setKinematic(mode == Mode.Kinetmatic); in setMode()730 link.rigidBody.setKinematic(true); in blendToKinematicMode()
76 control.setKinematic(isKinematic()); in cloneForSpatial()
96 control.setKinematic(isKinematic()); in cloneForSpatial()
269 public void setKinematic(boolean kinematic) { in setKinematic() method in PhysicsRigidBody689 setKinematic(capsule.readBoolean("kinematic", false)); in read()
602 node.setKinematic(false); in addRigidBody()606 node.setKinematic(true); in addRigidBody()
549 node.setKinematic(false); in addRigidBody()553 node.setKinematic(true); in addRigidBody()