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Searched refs:setLinearText (Results 1 – 11 of 11) sorted by relevance

/external/skia/samplecode/
DSampleMeasure.cpp49 p.setLinearText(gSettings[i].fLinearText); in doMeasure()
DSampleText.cpp100 p.setLinearText(true); in DrawTheText()
/external/skia/src/views/
DSkParsePaint.cpp85 paint->setLinearText(b); in SkPaint_Inflate()
/external/skia/tests/
DFontObjTest.cpp86 paint.setLinearText((settings[j].flags & SkPaint::kLinearText_Flag) != 0); in test_cachedfont()
DFontHostTest.cpp269 paint.setLinearText((settings[j].flags & SkPaint::kLinearText_Flag) != 0); in test_advances()
/external/skia/gm/
Dtypeface.cpp201 paint.setLinearText(true); in onDraw()
/external/skia/src/animator/
DSkDrawPaint.cpp228 paint->setLinearText(SkToBool(linearText)); in setupPaint()
/external/skia/src/core/
DSkTypeface.cpp332 paint.setLinearText(true); in onComputeBounds()
DSkPaint.cpp208 void SkPaint::setLinearText(bool doLinearText) { in setLinearText() function in SkPaint
2304 fPaint.setLinearText(true); in SkTextToPathIter()
/external/skia/include/core/
DSkPaint.h172 void setLinearText(bool linearText);
/external/skia/src/gpu/
DGrStencilAndCoverTextContext.cpp342 fSkPaint.setLinearText(true); in init()