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Searched refs:setPhysicsRotation (Results 1 – 13 of 13) sorted by relevance

/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/objects/
DPhysicsGhostObject.java120 public void setPhysicsRotation(Matrix3f rotation) { in setPhysicsRotation() method in PhysicsGhostObject
121 setPhysicsRotation(objectId, rotation); in setPhysicsRotation()
124 private native void setPhysicsRotation(long objectId, Matrix3f rotation); in setPhysicsRotation() method in PhysicsGhostObject
130 public void setPhysicsRotation(Quaternion rotation) { in setPhysicsRotation() method in PhysicsGhostObject
131 setPhysicsRotation(objectId, rotation); in setPhysicsRotation()
134 private native void setPhysicsRotation(long objectId, Quaternion rotation); in setPhysicsRotation() method in PhysicsGhostObject
297 setPhysicsRotation(((Matrix3f) capsule.readSavable("physicsRotation", new Matrix3f()))); in read()
DPhysicsRigidBody.java154 public void setPhysicsRotation(Matrix3f rotation) { in setPhysicsRotation() method in PhysicsRigidBody
155 setPhysicsRotation(objectId, rotation); in setPhysicsRotation()
158 private native void setPhysicsRotation(long objectId, Matrix3f rotation); in setPhysicsRotation() method in PhysicsRigidBody
164 public void setPhysicsRotation(Quaternion rotation) { in setPhysicsRotation() method in PhysicsRigidBody
165 setPhysicsRotation(objectId, rotation); in setPhysicsRotation()
168 private native void setPhysicsRotation(long objectId, Quaternion rotation); in setPhysicsRotation() method in PhysicsRigidBody
748 setPhysicsRotation((Matrix3f) capsule.readSavable("physicsRotation", new Matrix3f())); in read()
/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/
DGhostControl.java76 control.setPhysicsRotation(getPhysicsRotationMatrix()); in cloneForSpatial()
95 setPhysicsRotation(getSpatialRotation()); in setSpatial()
104 setPhysicsRotation(getSpatialRotation()); in setEnabled()
124 setPhysicsRotation(getSpatialRotation()); in update()
DRigidBodyControl.java80 control.setPhysicsRotation(getPhysicsRotationMatrix(null)); in cloneForSpatial()
111 setPhysicsRotation(getSpatialRotation()); in setSpatial()
142 setPhysicsRotation(getSpatialRotation()); in setEnabled()
205 super.setPhysicsRotation(getSpatialRotation()); in update()
DVehicleControl.java100 control.setPhysicsRotation(getPhysicsRotationMatrix()); in cloneForSpatial()
149 setPhysicsRotation(getSpatialRotation()); in setSpatial()
158 setPhysicsRotation(getSpatialRotation()); in setEnabled()
DKinematicRagdollControl.java283 link.rigidBody.setPhysicsRotation(tmpRot1); in matchPhysicObjectToBone()
/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/objects/
DPhysicsGhostObject.java117 public void setPhysicsRotation(Matrix3f rotation) { in setPhysicsRotation() method in PhysicsGhostObject
127 public void setPhysicsRotation(Quaternion rotation) { in setPhysicsRotation() method in PhysicsGhostObject
280 setPhysicsRotation(((Matrix3f) capsule.readSavable("physicsRotation", new Matrix3f()))); in read()
DPhysicsRigidBody.java163 public void setPhysicsRotation(Matrix3f rotation) { in setPhysicsRotation() method in PhysicsRigidBody
174 public void setPhysicsRotation(Quaternion rotation) { in setPhysicsRotation() method in PhysicsRigidBody
699 setPhysicsRotation((Matrix3f) capsule.readSavable("physicsRotation", new Matrix3f())); in read()
/external/jmonkeyengine/engine/src/test/jme3test/bullet/
DTestAttachDriver.java285 vehicle.setPhysicsRotation(new Matrix3f()); in onAction()
290 bridge.setPhysicsRotation(Quaternion.DIRECTION_Z.toRotationMatrix()); in onAction()
DPhysicsHoverControl.java108 setPhysicsRotation(spatial.getWorldRotation().toRotationMatrix()); in setSpatial()
DTestPhysicsCar.java216 vehicle.setPhysicsRotation(new Matrix3f()); in onAction()
DTestFancyCar.java252 player.setPhysicsRotation(new Matrix3f()); in onAction()
DTestHoveringTank.java209 hoverControl.setPhysicsRotation(new Matrix3f()); in onAction()