/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/objects/ |
D | PhysicsGhostObject.java | 120 public void setPhysicsRotation(Matrix3f rotation) { in setPhysicsRotation() method in PhysicsGhostObject 121 setPhysicsRotation(objectId, rotation); in setPhysicsRotation() 124 private native void setPhysicsRotation(long objectId, Matrix3f rotation); in setPhysicsRotation() method in PhysicsGhostObject 130 public void setPhysicsRotation(Quaternion rotation) { in setPhysicsRotation() method in PhysicsGhostObject 131 setPhysicsRotation(objectId, rotation); in setPhysicsRotation() 134 private native void setPhysicsRotation(long objectId, Quaternion rotation); in setPhysicsRotation() method in PhysicsGhostObject 297 setPhysicsRotation(((Matrix3f) capsule.readSavable("physicsRotation", new Matrix3f()))); in read()
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D | PhysicsRigidBody.java | 154 public void setPhysicsRotation(Matrix3f rotation) { in setPhysicsRotation() method in PhysicsRigidBody 155 setPhysicsRotation(objectId, rotation); in setPhysicsRotation() 158 private native void setPhysicsRotation(long objectId, Matrix3f rotation); in setPhysicsRotation() method in PhysicsRigidBody 164 public void setPhysicsRotation(Quaternion rotation) { in setPhysicsRotation() method in PhysicsRigidBody 165 setPhysicsRotation(objectId, rotation); in setPhysicsRotation() 168 private native void setPhysicsRotation(long objectId, Quaternion rotation); in setPhysicsRotation() method in PhysicsRigidBody 748 setPhysicsRotation((Matrix3f) capsule.readSavable("physicsRotation", new Matrix3f())); in read()
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/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/ |
D | GhostControl.java | 76 control.setPhysicsRotation(getPhysicsRotationMatrix()); in cloneForSpatial() 95 setPhysicsRotation(getSpatialRotation()); in setSpatial() 104 setPhysicsRotation(getSpatialRotation()); in setEnabled() 124 setPhysicsRotation(getSpatialRotation()); in update()
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D | RigidBodyControl.java | 80 control.setPhysicsRotation(getPhysicsRotationMatrix(null)); in cloneForSpatial() 111 setPhysicsRotation(getSpatialRotation()); in setSpatial() 142 setPhysicsRotation(getSpatialRotation()); in setEnabled() 205 super.setPhysicsRotation(getSpatialRotation()); in update()
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D | VehicleControl.java | 100 control.setPhysicsRotation(getPhysicsRotationMatrix()); in cloneForSpatial() 149 setPhysicsRotation(getSpatialRotation()); in setSpatial() 158 setPhysicsRotation(getSpatialRotation()); in setEnabled()
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D | KinematicRagdollControl.java | 283 link.rigidBody.setPhysicsRotation(tmpRot1); in matchPhysicObjectToBone()
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/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/objects/ |
D | PhysicsGhostObject.java | 117 public void setPhysicsRotation(Matrix3f rotation) { in setPhysicsRotation() method in PhysicsGhostObject 127 public void setPhysicsRotation(Quaternion rotation) { in setPhysicsRotation() method in PhysicsGhostObject 280 setPhysicsRotation(((Matrix3f) capsule.readSavable("physicsRotation", new Matrix3f()))); in read()
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D | PhysicsRigidBody.java | 163 public void setPhysicsRotation(Matrix3f rotation) { in setPhysicsRotation() method in PhysicsRigidBody 174 public void setPhysicsRotation(Quaternion rotation) { in setPhysicsRotation() method in PhysicsRigidBody 699 setPhysicsRotation((Matrix3f) capsule.readSavable("physicsRotation", new Matrix3f())); in read()
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/external/jmonkeyengine/engine/src/test/jme3test/bullet/ |
D | TestAttachDriver.java | 285 vehicle.setPhysicsRotation(new Matrix3f()); in onAction() 290 bridge.setPhysicsRotation(Quaternion.DIRECTION_Z.toRotationMatrix()); in onAction()
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D | PhysicsHoverControl.java | 108 setPhysicsRotation(spatial.getWorldRotation().toRotationMatrix()); in setSpatial()
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D | TestPhysicsCar.java | 216 vehicle.setPhysicsRotation(new Matrix3f()); in onAction()
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D | TestFancyCar.java | 252 player.setPhysicsRotation(new Matrix3f()); in onAction()
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D | TestHoveringTank.java | 209 hoverControl.setPhysicsRotation(new Matrix3f()); in onAction()
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