Searched refs:set_if_needed (Results 1 – 1 of 1) sorted by relevance
303 static SkPaint* set_if_needed(SkLazyPaint* lazy, const SkPaint& orig) { in set_if_needed() function348 SkPaint* paint = set_if_needed(&fLazyPaintInit, fOrigPaint); in AutoDrawLooper()393 SkPaint* paint = set_if_needed(&fLazyPaintInit, fOrigPaint); in AutoDrawLooper()