Searched refs:shader3D (Results 1 – 1 of 1) sorted by relevance
798 Sk3DShader* shader3D = NULL; in Choose() local804 shader3D = SkNEW_ARGS(Sk3DShader, (shader)); in Choose()806 paint.writable()->setShader(shader3D)->unref(); in Choose()807 shader = shader3D; in Choose()921 if (shader3D) { in Choose()