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Searched refs:shaderSpec (Results 1 – 7 of 7) sorted by relevance

/external/deqp/modules/glshared/
DglsShaderExecUtil.cpp94 static std::string generateVertexShader (const ShaderSpec& shaderSpec) in generateVertexShader() argument
96 const bool usesInout = glu::glslVersionUsesInOutQualifiers(shaderSpec.version); in generateVertexShader()
101 src << glu::getGLSLVersionDeclaration(shaderSpec.version) << "\n"; in generateVertexShader()
103 if (!shaderSpec.globalDeclarations.empty()) in generateVertexShader()
104 src << shaderSpec.globalDeclarations << "\n"; in generateVertexShader()
106 …for (vector<Symbol>::const_iterator input = shaderSpec.inputs.begin(); input != shaderSpec.inputs.… in generateVertexShader()
109 …for (vector<Symbol>::const_iterator output = shaderSpec.outputs.begin(); output != shaderSpec.outp… in generateVertexShader()
132 …for (vector<Symbol>::const_iterator output = shaderSpec.outputs.begin(); output != shaderSpec.outp… in generateVertexShader()
140 std::istringstream opSrc (shaderSpec.source); in generateVertexShader()
148 …for (vector<Symbol>::const_iterator output = shaderSpec.outputs.begin(); output != shaderSpec.outp… in generateVertexShader()
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DglsShaderExecUtil.hpp91 ShaderExecutor (const glu::RenderContext& renderCtx, const ShaderSpec& shaderSpec);
102 …or (const glu::RenderContext& renderCtx, glu::ShaderType shaderType, const ShaderSpec& shaderSpec);
/external/deqp/modules/gles31/functional/
Des31fShaderBuiltinConstantTests.cpp173 ShaderSpec shaderSpec; in createGetConstantExecutor() local
175 shaderSpec.version = glu::GLSL_VERSION_310_ES; in createGetConstantExecutor()
176 shaderSpec.source = string("result = ") + varName + ";\n"; in createGetConstantExecutor()
178 shaderSpec.outputs.push_back(Symbol("result", glu::VarType(dataType, glu::PRECISION_HIGHP))); in createGetConstantExecutor()
181 shaderSpec.globalDeclarations = "#extension " + extName + " : require\n"; in createGetConstantExecutor()
183 return createExecutor(renderCtx, shaderType, shaderSpec); in createGetConstantExecutor()
Des31fOpaqueTypeIndexingTests.cpp445 ShaderSpec shaderSpec; in iterate() local
451 getShaderSpec(&shaderSpec, numSamplers, numLookups, &lookupIndices[0]); in iterate()
473 …derExecutorPtr executor (createExecutor(m_context.getRenderContext(), m_shaderType, shaderSpec)); in iterate()
780 ShaderSpec shaderSpec; in iterate() local
789 getShaderSpec(&shaderSpec, numInstances, numReads, &readIndices[0]); in iterate()
797 ShaderExecutorPtr shaderExecutor (createExecutor(renderCtx, m_shaderType, shaderSpec)); in iterate()
977 ShaderSpec shaderSpec; in iterate() local
983 getShaderSpec(&shaderSpec, numCounters, numOps, &opIndices[0]); in iterate()
987 ShaderExecutorPtr shaderExecutor (createExecutor(renderCtx, m_shaderType, shaderSpec)); in iterate()
/external/deqp/modules/gles2/functional/
Des2fShaderOperatorTests.cpp1283 ShaderDataSpec shaderSpec; in init() local
1296 shaderSpec.numInputs = 0; in init()
1297 shaderSpec.precision = isBoolCase ? PRECISION_LAST : (Precision)precision; in init()
1298 shaderSpec.output = outDataType; in init()
1299 shaderSpec.resultScale = funcInfo.resultScale; in init()
1300 shaderSpec.resultBias = funcInfo.resultBias; in init()
1367shaderSpec.inputs[shaderSpec.numInputs++] = ShaderValue(curInDataType, v.rangeMin, v.rangeMax); in init()
1379 …Case(m_context, name.c_str(), desc.c_str(), isVertexCase, evalFunc, shaderOp.c_str(), shaderSpec)); in init()
1435 ShaderDataSpec shaderSpec; in init() local
1441 shaderSpec.numInputs = 3; in init()
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/external/deqp/modules/gles3/functional/
Des3fShaderOperatorTests.cpp1921 ShaderDataSpec shaderSpec; in init() local
1934 shaderSpec.numInputs = 0; in init()
1935 shaderSpec.precision = isBoolCase ? PRECISION_LAST : (Precision)precision; in init()
1936 shaderSpec.output = outDataType; in init()
1937 shaderSpec.resultScale = funcInfo.resultScale; in init()
1938 shaderSpec.resultBias = funcInfo.resultBias; in init()
1939 shaderSpec.referenceScale = funcInfo.referenceScale; in init()
1940 shaderSpec.referenceBias = funcInfo.referenceBias; in init()
2015shaderSpec.inputs[shaderSpec.numInputs++] = ShaderValue(curInDataType, v.rangeMin, v.rangeMax); in init()
2027 …OperatorCase(m_context, name.c_str(), desc.c_str(), isVertexCase, evalFunc, shaderOp, shaderSpec)); in init()
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Des3fShaderBuiltinVarTests.cpp118 ShaderSpec shaderSpec; in createGetConstantExecutor() local
120 shaderSpec.version = glu::GLSL_VERSION_300_ES; in createGetConstantExecutor()
121 shaderSpec.source = string("result = ") + varName + ";\n"; in createGetConstantExecutor()
122 shaderSpec.outputs.push_back(Symbol("result", glu::VarType(glu::TYPE_INT, glu::PRECISION_HIGHP))); in createGetConstantExecutor()
124 return createExecutor(renderCtx, shaderType, shaderSpec); in createGetConstantExecutor()