Searched refs:shaderSpec (Results 1 – 7 of 7) sorted by relevance
/external/deqp/modules/glshared/ |
D | glsShaderExecUtil.cpp | 94 static std::string generateVertexShader (const ShaderSpec& shaderSpec) in generateVertexShader() argument 96 const bool usesInout = glu::glslVersionUsesInOutQualifiers(shaderSpec.version); in generateVertexShader() 101 src << glu::getGLSLVersionDeclaration(shaderSpec.version) << "\n"; in generateVertexShader() 103 if (!shaderSpec.globalDeclarations.empty()) in generateVertexShader() 104 src << shaderSpec.globalDeclarations << "\n"; in generateVertexShader() 106 …for (vector<Symbol>::const_iterator input = shaderSpec.inputs.begin(); input != shaderSpec.inputs.… in generateVertexShader() 109 …for (vector<Symbol>::const_iterator output = shaderSpec.outputs.begin(); output != shaderSpec.outp… in generateVertexShader() 132 …for (vector<Symbol>::const_iterator output = shaderSpec.outputs.begin(); output != shaderSpec.outp… in generateVertexShader() 140 std::istringstream opSrc (shaderSpec.source); in generateVertexShader() 148 …for (vector<Symbol>::const_iterator output = shaderSpec.outputs.begin(); output != shaderSpec.outp… in generateVertexShader() [all …]
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D | glsShaderExecUtil.hpp | 91 ShaderExecutor (const glu::RenderContext& renderCtx, const ShaderSpec& shaderSpec); 102 …or (const glu::RenderContext& renderCtx, glu::ShaderType shaderType, const ShaderSpec& shaderSpec);
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/external/deqp/modules/gles31/functional/ |
D | es31fShaderBuiltinConstantTests.cpp | 173 ShaderSpec shaderSpec; in createGetConstantExecutor() local 175 shaderSpec.version = glu::GLSL_VERSION_310_ES; in createGetConstantExecutor() 176 shaderSpec.source = string("result = ") + varName + ";\n"; in createGetConstantExecutor() 178 shaderSpec.outputs.push_back(Symbol("result", glu::VarType(dataType, glu::PRECISION_HIGHP))); in createGetConstantExecutor() 181 shaderSpec.globalDeclarations = "#extension " + extName + " : require\n"; in createGetConstantExecutor() 183 return createExecutor(renderCtx, shaderType, shaderSpec); in createGetConstantExecutor()
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D | es31fOpaqueTypeIndexingTests.cpp | 445 ShaderSpec shaderSpec; in iterate() local 451 getShaderSpec(&shaderSpec, numSamplers, numLookups, &lookupIndices[0]); in iterate() 473 …derExecutorPtr executor (createExecutor(m_context.getRenderContext(), m_shaderType, shaderSpec)); in iterate() 780 ShaderSpec shaderSpec; in iterate() local 789 getShaderSpec(&shaderSpec, numInstances, numReads, &readIndices[0]); in iterate() 797 ShaderExecutorPtr shaderExecutor (createExecutor(renderCtx, m_shaderType, shaderSpec)); in iterate() 977 ShaderSpec shaderSpec; in iterate() local 983 getShaderSpec(&shaderSpec, numCounters, numOps, &opIndices[0]); in iterate() 987 ShaderExecutorPtr shaderExecutor (createExecutor(renderCtx, m_shaderType, shaderSpec)); in iterate()
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderOperatorTests.cpp | 1283 ShaderDataSpec shaderSpec; in init() local 1296 shaderSpec.numInputs = 0; in init() 1297 shaderSpec.precision = isBoolCase ? PRECISION_LAST : (Precision)precision; in init() 1298 shaderSpec.output = outDataType; in init() 1299 shaderSpec.resultScale = funcInfo.resultScale; in init() 1300 shaderSpec.resultBias = funcInfo.resultBias; in init() 1367 … shaderSpec.inputs[shaderSpec.numInputs++] = ShaderValue(curInDataType, v.rangeMin, v.rangeMax); in init() 1379 …Case(m_context, name.c_str(), desc.c_str(), isVertexCase, evalFunc, shaderOp.c_str(), shaderSpec)); in init() 1435 ShaderDataSpec shaderSpec; in init() local 1441 shaderSpec.numInputs = 3; in init() [all …]
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderOperatorTests.cpp | 1921 ShaderDataSpec shaderSpec; in init() local 1934 shaderSpec.numInputs = 0; in init() 1935 shaderSpec.precision = isBoolCase ? PRECISION_LAST : (Precision)precision; in init() 1936 shaderSpec.output = outDataType; in init() 1937 shaderSpec.resultScale = funcInfo.resultScale; in init() 1938 shaderSpec.resultBias = funcInfo.resultBias; in init() 1939 shaderSpec.referenceScale = funcInfo.referenceScale; in init() 1940 shaderSpec.referenceBias = funcInfo.referenceBias; in init() 2015 … shaderSpec.inputs[shaderSpec.numInputs++] = ShaderValue(curInDataType, v.rangeMin, v.rangeMax); in init() 2027 …OperatorCase(m_context, name.c_str(), desc.c_str(), isVertexCase, evalFunc, shaderOp, shaderSpec)); in init() [all …]
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D | es3fShaderBuiltinVarTests.cpp | 118 ShaderSpec shaderSpec; in createGetConstantExecutor() local 120 shaderSpec.version = glu::GLSL_VERSION_300_ES; in createGetConstantExecutor() 121 shaderSpec.source = string("result = ") + varName + ";\n"; in createGetConstantExecutor() 122 shaderSpec.outputs.push_back(Symbol("result", glu::VarType(glu::TYPE_INT, glu::PRECISION_HIGHP))); in createGetConstantExecutor() 124 return createExecutor(renderCtx, shaderType, shaderSpec); in createGetConstantExecutor()
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