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Searched refs:shader_channel_select_g (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/mesa/drivers/dri/i965/
Dgen7_wm_surface_state.c384 surf->ss7.shader_channel_select_g = swizzle_to_scs(GET_SWZ(swizzle, 1)); in gen7_update_texture_surface()
433 surf->ss7.shader_channel_select_g = HSW_SCS_GREEN; in gen7_create_constant_surface()
578 surf->ss7.shader_channel_select_g = HSW_SCS_GREEN; in gen7_update_renderbuffer_surface()
Dgen7_blorp.cpp202 surf->ss7.shader_channel_select_g = HSW_SCS_GREEN; in gen7_blorp_emit_surface_state()
Dbrw_structs.h886 GLuint shader_channel_select_g:3; member