Searched refs:smoothstep (Results 1 – 25 of 25) sorted by relevance
9 dEQP-GLES31.functional.shaders.builtin_functions.precision.smoothstep.mediump_compute.scalar10 dEQP-GLES31.functional.shaders.builtin_functions.precision.smoothstep.mediump_compute.vec211 dEQP-GLES31.functional.shaders.builtin_functions.precision.smoothstep.mediump_compute.vec312 dEQP-GLES31.functional.shaders.builtin_functions.precision.smoothstep.mediump_compute.vec4
16 dEQP-GLES3.functional.shaders.builtin_functions.precision.smoothstep.highp_vertex.scalar17 dEQP-GLES3.functional.shaders.builtin_functions.precision.smoothstep.highp_vertex.vec318 dEQP-GLES3.functional.shaders.builtin_functions.precision.smoothstep.highp_vertex.vec419 dEQP-GLES3.functional.shaders.builtin_functions.precision.smoothstep.highp_fragment.scalar20 dEQP-GLES3.functional.shaders.builtin_functions.precision.smoothstep.highp_fragment.vec321 dEQP-GLES3.functional.shaders.builtin_functions.precision.smoothstep.highp_fragment.vec4
29 dEQP-GLES31.functional.shaders.builtin_functions.precision.smoothstep.highp_compute.scalar30 dEQP-GLES31.functional.shaders.builtin_functions.precision.smoothstep.highp_compute.vec231 dEQP-GLES31.functional.shaders.builtin_functions.precision.smoothstep.highp_compute.vec332 dEQP-GLES31.functional.shaders.builtin_functions.precision.smoothstep.highp_compute.vec4
26 dEQP-GLES3.functional.shaders.builtin_functions.precision.smoothstep.mediump_fragment.scalar27 dEQP-GLES3.functional.shaders.builtin_functions.precision.smoothstep.mediump_fragment.vec228 dEQP-GLES3.functional.shaders.builtin_functions.precision.smoothstep.mediump_fragment.vec329 dEQP-GLES3.functional.shaders.builtin_functions.precision.smoothstep.mediump_fragment.vec430 dEQP-GLES3.functional.shaders.builtin_functions.precision.smoothstep.mediump_vertex.scalar31 dEQP-GLES3.functional.shaders.builtin_functions.precision.smoothstep.mediump_vertex.vec232 dEQP-GLES3.functional.shaders.builtin_functions.precision.smoothstep.mediump_vertex.vec333 dEQP-GLES3.functional.shaders.builtin_functions.precision.smoothstep.mediump_vertex.vec4
1855 dEQP-GLES2.functional.shaders.operator.common_functions.smoothstep.lowp_float_fragment1856 dEQP-GLES2.functional.shaders.operator.common_functions.smoothstep.lowp_float_vec2_fragment1857 dEQP-GLES2.functional.shaders.operator.common_functions.smoothstep.lowp_float_vec3_fragment1858 dEQP-GLES2.functional.shaders.operator.common_functions.smoothstep.lowp_float_vec4_fragment1859 dEQP-GLES2.functional.shaders.operator.common_functions.smoothstep.lowp_vec2_fragment1860 dEQP-GLES2.functional.shaders.operator.common_functions.smoothstep.lowp_vec3_fragment1861 dEQP-GLES2.functional.shaders.operator.common_functions.smoothstep.lowp_vec4_fragment
170 float smoothstep(float edge0, float edge1, float x);171 vec2 smoothstep(vec2 edge0, vec2 edge1, vec2 x);172 vec3 smoothstep(vec3 edge0, vec3 edge1, vec3 x);173 vec4 smoothstep(vec4 edge0, vec4 edge1, vec4 x);175 vec2 smoothstep(float edge0, float edge1, vec2 x);176 vec3 smoothstep(float edge0, float edge1, vec3 x);177 vec4 smoothstep(float edge0, float edge1, vec4 x);
287 float smoothstep(float edge0, float edge1, float x);288 vec2 smoothstep(vec2 edge0, vec2 edge1, vec2 x);289 vec3 smoothstep(vec3 edge0, vec3 edge1, vec3 x);290 vec4 smoothstep(vec4 edge0, vec4 edge1, vec4 x);292 vec2 smoothstep(float edge0, float edge1, vec2 x);293 vec3 smoothstep(float edge0, float edge1, vec3 x);294 vec4 smoothstep(float edge0, float edge1, vec4 x);
27 float fogAmt1 = max(step(yh, 0.0), smoothstep(0, yh, max(y1-yf, yf-y0)));
1 ((function smoothstep
106 public static final float smoothstep(final float a, final float b, final float x) { in smoothstep() method in ShaderUtils
174 | smoothstep(e0, e1, x) | { float t = clamp((x - e0) / (e1 - e0),0,1); |
5288 dEQP-GLES2.functional.shaders.operator.common_functions.smoothstep.lowp_float_vertex5289 dEQP-GLES2.functional.shaders.operator.common_functions.smoothstep.mediump_float_vertex5290 dEQP-GLES2.functional.shaders.operator.common_functions.smoothstep.mediump_float_fragment5291 dEQP-GLES2.functional.shaders.operator.common_functions.smoothstep.highp_float_vertex5292 dEQP-GLES2.functional.shaders.operator.common_functions.smoothstep.highp_float_fragment5293 dEQP-GLES2.functional.shaders.operator.common_functions.smoothstep.lowp_vec2_vertex5294 dEQP-GLES2.functional.shaders.operator.common_functions.smoothstep.mediump_vec2_vertex5295 dEQP-GLES2.functional.shaders.operator.common_functions.smoothstep.mediump_vec2_fragment5296 dEQP-GLES2.functional.shaders.operator.common_functions.smoothstep.highp_vec2_vertex5297 dEQP-GLES2.functional.shaders.operator.common_functions.smoothstep.highp_vec2_fragment[all …]
11559 dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.lowp_float_vertex11560 dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.lowp_float_fragment11561 dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.mediump_float_vertex11562 dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.mediump_float_fragment11563 dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.highp_float_vertex11564 dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.highp_float_fragment11565 dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.lowp_vec2_vertex11566 dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.lowp_vec2_fragment11567 dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.mediump_vec2_vertex11568 dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.mediump_vec2_fragment[all …]
2540 dEQP-GLES31.functional.shaders.builtin_functions.precision.smoothstep.lowp_compute.scalar2541 dEQP-GLES31.functional.shaders.builtin_functions.precision.smoothstep.lowp_compute.vec22542 dEQP-GLES31.functional.shaders.builtin_functions.precision.smoothstep.lowp_compute.vec32543 dEQP-GLES31.functional.shaders.builtin_functions.precision.smoothstep.lowp_compute.vec4
11168 dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.lowp_float_vertex11169 dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.lowp_float_fragment11170 dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.mediump_float_vertex11171 dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.mediump_float_fragment11172 dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.highp_float_vertex11173 dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.highp_float_fragment11174 dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.lowp_vec2_vertex11175 dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.lowp_vec2_fragment11176 dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.mediump_vec2_vertex11177 dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.mediump_vec2_fragment[all …]
2461 dEQP-GLES31.functional.shaders.builtin_functions.precision.smoothstep.lowp_compute.scalar2462 dEQP-GLES31.functional.shaders.builtin_functions.precision.smoothstep.lowp_compute.vec22463 dEQP-GLES31.functional.shaders.builtin_functions.precision.smoothstep.lowp_compute.vec32464 dEQP-GLES31.functional.shaders.builtin_functions.precision.smoothstep.lowp_compute.vec4
11145 dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.lowp_float_vertex11146 dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.lowp_float_fragment11147 dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.mediump_float_vertex11148 dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.mediump_float_fragment11149 dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.highp_float_vertex11150 dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.highp_float_fragment11151 dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.lowp_vec2_vertex11152 dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.lowp_vec2_fragment11153 dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.mediump_vec2_vertex11154 dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.mediump_vec2_fragment[all …]
2437 dEQP-GLES31.functional.shaders.builtin_functions.precision.smoothstep.lowp_compute.scalar2438 dEQP-GLES31.functional.shaders.builtin_functions.precision.smoothstep.lowp_compute.vec22439 dEQP-GLES31.functional.shaders.builtin_functions.precision.smoothstep.lowp_compute.vec32440 dEQP-GLES31.functional.shaders.builtin_functions.precision.smoothstep.lowp_compute.vec4