Searched refs:splitBB (Results 1 – 1 of 1) sorted by relevance
290 BoundingBox splitBB = computeBoundForPoints(points, viewProjMatrix); in updateShadowCamera() local292 Vector3f splitMin = splitBB.getMin(null); in updateShadowCamera()293 Vector3f splitMax = splitBB.getMax(null); in updateShadowCamera()366 BoundingBox splitBB = computeBoundForPoints(points, viewProjMatrix); in updateShadowCamera() local375 if (splitBB.intersects(recvBox)) { in updateShadowCamera()387 boolean intersects = splitBB.intersects(occBox); in updateShadowCamera()398 if (splitBB.intersects(occBB)) { in updateShadowCamera()433 Vector3f splitMin = splitBB.getMin(null); in updateShadowCamera()434 Vector3f splitMax = splitBB.getMax(null); in updateShadowCamera()