Searched refs:stack_handler_index (Results 1 – 5 of 5) sorted by relevance
/external/v8/src/ |
D | frames.cc | 843 int* stack_handler_index) const { in SaveOperandStack() 852 *stack_handler_index = -1; in SaveOperandStack() 863 *stack_handler_index); in SaveOperandStack() 864 *stack_handler_index = next_stack_handler_index; in SaveOperandStack() 876 int stack_handler_index) { in RestoreOperandStack() argument 880 while (i <= stack_handler_index) { in RestoreOperandStack() 881 if (i < stack_handler_index) { in RestoreOperandStack() 888 DCHECK_EQ(i, stack_handler_index); in RestoreOperandStack() 896 stack_handler_index = handler->Rewind(isolate(), store, i, fp()); in RestoreOperandStack()
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D | frames.h | 572 void SaveOperandStack(FixedArray* store, int* stack_handler_index) const; 573 void RestoreOperandStack(FixedArray* store, int stack_handler_index);
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D | runtime.cc | 3052 DCHECK_EQ(generator_object->stack_handler_index(), -1); in RUNTIME_FUNCTION() 3057 int stack_handler_index = -1; in RUNTIME_FUNCTION() local 3060 frame->SaveOperandStack(*operand_stack, &stack_handler_index); in RUNTIME_FUNCTION() 3062 generator_object->set_stack_handler_index(stack_handler_index); in RUNTIME_FUNCTION() 3105 generator_object->stack_handler_index()); in RUNTIME_FUNCTION()
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D | objects.h | 7106 inline int stack_handler_index() const; 7107 inline void set_stack_handler_index(int stack_handler_index);
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D | objects-inl.h | 6070 SMI_ACCESSORS(JSGeneratorObject, stack_handler_index, kStackHandlerIndexOffset) in ACCESSORS()
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