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Searched refs:stack_index (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/glx/
Dindirect_vertex_array_priv.h308 unsigned stack_index; member
Dindirect_vertex_array.c292 arrays->stack_index = 0; in __glXInitVertexArrayState()
1911 &arrays->stack[(arrays->stack_index * arrays->num_arrays)]; in __glXPushArrayState()
1925 arrays->active_texture_unit_stack[arrays->stack_index] = in __glXPushArrayState()
1928 arrays->stack_index++; in __glXPushArrayState()
1940 arrays->stack_index--; in __glXPopArrayState()
1941 stack = &arrays->stack[(arrays->stack_index * arrays->num_arrays)]; in __glXPopArrayState()
1985 arrays->active_texture_unit_stack[arrays->stack_index]; in __glXPopArrayState()
/external/v8/src/compiler/
Dinstruction-selector.cc342 int stack_index = -UnallocatedOperand::cast(op)->fixed_slot_index() - 1; in InitializeCallBuffer() local
343 if (static_cast<size_t>(stack_index) >= buffer->pushed_nodes.size()) { in InitializeCallBuffer()
344 buffer->pushed_nodes.resize(stack_index + 1, NULL); in InitializeCallBuffer()
346 DCHECK_EQ(NULL, buffer->pushed_nodes[stack_index]); in InitializeCallBuffer()
347 buffer->pushed_nodes[stack_index] = *iter; in InitializeCallBuffer()
/external/v8/src/mips64/
Dsimulator-mips64.cc3383 int stack_index = i - kRegisterPassedArguments + kCArgSlotCount; in Call() local
3384 stack_argument[stack_index] = va_arg(parameters, int64_t); in Call()