Searched refs:step_action (Results 1 – 4 of 4) sorted by relevance
353 static void PrepareStep(StepAction step_action) { in PrepareStep() argument355 debug->PrepareStep(step_action, 1, StackFrame::NO_ID); in PrepareStep()806 StepAction step_action = StepIn; // Step action to perform when stepping. variable816 PrepareStep(step_action); in DebugEventStep()859 PrepareStep(step_action); in DebugEventStepSequence()2796 step_action = StepIn; in TEST()2858 step_action = StepNext; in TEST()2906 step_action = StepNext; in TEST()2950 step_action = StepNext; in TEST()2985 step_action = StepNext; in DoDebugStepNamedStoreLoop()[all …]
944 StepAction step_action = thread_local_.last_step_action_; in Break() local949 if (step_action == StepNext && frame->fp() < thread_local_.last_fp_) { in Break()966 step_action = StepOut; in Break()974 PrepareStep(step_action, step_count, StackFrame::NO_ID); in Break()1276 void Debug::PrepareStep(StepAction step_action, in PrepareStep() argument1286 thread_local_.last_step_action_ = step_action; in PrepareStep()1287 if (step_action == StepOut) { in PrepareStep()1384 if (it.IsExit() || step_action == StepOut) { in PrepareStep()1385 if (step_action == StepOut) { in PrepareStep()1410 || step_action == StepNext || step_action == StepMin) { in PrepareStep()
394 void PrepareStep(StepAction step_action,
12910 StepAction step_action = static_cast<StepAction>(NumberToInt32(args[1])); in RUNTIME_FUNCTION() local12911 if (step_action != StepIn && in RUNTIME_FUNCTION()12912 step_action != StepNext && in RUNTIME_FUNCTION()12913 step_action != StepOut && in RUNTIME_FUNCTION()12914 step_action != StepInMin && in RUNTIME_FUNCTION()12915 step_action != StepMin) { in RUNTIME_FUNCTION()12919 if (frame_id != StackFrame::NO_ID && step_action != StepNext && in RUNTIME_FUNCTION()12920 step_action != StepMin && step_action != StepOut) { in RUNTIME_FUNCTION()12934 isolate->debug()->PrepareStep(static_cast<StepAction>(step_action), in RUNTIME_FUNCTION()