Searched refs:stopY (Results 1 – 6 of 6) sorted by relevance
/external/skia/src/core/ |
D | SkBitmapProcState.cpp | 618 const int stopY = s.fBitmap->height(); in Repeat_S32_D32_nofilter_trans_shaderproc() local 620 int iy = sk_int_mod(s.fFilterOneY + y, stopY); in Repeat_S32_D32_nofilter_trans_shaderproc() 626 int iy2 = sk_int_mod(SkScalarFloorToInt(pt.fY), stopY); in Repeat_S32_D32_nofilter_trans_shaderproc() 693 const int stopY = s.fBitmap->height(); in S32_D32_constX_shaderproc() local 696 iY0 = SkClampMax(yTemp, stopY-1); in S32_D32_constX_shaderproc() 699 iY0 = sk_int_mod(yTemp, stopY); in S32_D32_constX_shaderproc() 703 iY0 = sk_int_mirror(yTemp, stopY); in S32_D32_constX_shaderproc() 723 iY2 = SkClampMax(SkScalarFloorToInt(pt.fY), stopY-1); in S32_D32_constX_shaderproc() 726 iY2 = sk_int_mod(SkScalarFloorToInt(pt.fY), stopY); in S32_D32_constX_shaderproc() 730 iY2 = sk_int_mirror(SkScalarFloorToInt(pt.fY), stopY); in S32_D32_constX_shaderproc()
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D | SkMaskFilter.cpp | 147 int stopY = startY + r.height(); in draw_nine_clipped() local 149 for (int y = startY; y < stopY; ++y) { in draw_nine_clipped() 160 int stopY = startY + r.height(); in draw_nine_clipped() local 162 for (int y = startY; y < stopY; ++y) { in draw_nine_clipped()
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D | SkDraw.cpp | 1621 SkScalar stopY = stop.fY; in drawText() local 1625 stopY = SkScalarHalf(stopY); in drawText() 1628 y -= stopY; in drawText()
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D | SkAAClip.cpp | 2202 const int stopY = y + clip.height(); in blitMask() local 2208 localStopY = SkMin32(localStopY + 1, stopY); in blitMask() 2219 } while (y < stopY); in blitMask()
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/external/skia/src/gpu/ |
D | GrStencilAndCoverTextContext.cpp | 123 SkFixed stopY = 0; in onDrawText() local 132 stopY += glyph.fAdvanceY; in onDrawText() 137 SkScalar alignY = SkFixedToScalar(stopY) * fTextRatio; in onDrawText()
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D | GrAtlasTextContext.cpp | 832 SkScalar stopY = stopVector.fY; in internalDrawBMPText() local 836 stopY = SkScalarHalf(stopY); in internalDrawBMPText() 839 y -= stopY; in internalDrawBMPText() 1083 SkFixed stopY = 0; in internalDrawDFText() local 1102 positions.push_back(SkFixedToScalar(stopY + SkFixedMul(origin, height))); in internalDrawDFText() 1105 stopY += height; in internalDrawDFText() 1111 SkScalar alignY = SkFixedToScalar(stopY); in internalDrawDFText()
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