Searched refs:storageType (Results 1 – 5 of 5) sorted by relevance
903 if (val.storageType == ShaderCase::Value::STORAGE_INPUT) in execute()970 if (val.storageType == ShaderCase::Value::STORAGE_OUTPUT) in execute()977 else if (val.storageType == ShaderCase::Value::STORAGE_UNIFORM) in execute()1178 if (val.storageType == ShaderCase::Value::STORAGE_INPUT) in genVertexShader()1201 if (val.storageType == ShaderCase::Value::STORAGE_INPUT) in genVertexShader()1224 if (val.storageType == ShaderCase::Value::STORAGE_OUTPUT) in genCompareFunctions()1284 if (val.storageType == ShaderCase::Value::STORAGE_OUTPUT) in genCompareOp()1345 if (val.storageType == ShaderCase::Value::STORAGE_OUTPUT) in genFragmentShader()1393 if (val.storageType == ShaderCase::Value::STORAGE_INPUT) in specializeVertexShader()1405 else if (val.storageType == ShaderCase::Value::STORAGE_OUTPUT) in specializeVertexShader()[all …]
89 shaderOutput[0].values[0].storageType = ShaderCase::Value::STORAGE_OUTPUT; in createTests()
88 StorageType storageType; member
802 result.storageType = ShaderCase::Value::STORAGE_UNIFORM; in parseValue()804 result.storageType = ShaderCase::Value::STORAGE_INPUT; in parseValue()806 result.storageType = ShaderCase::Value::STORAGE_OUTPUT; in parseValue()
5115 …const glu::Storage storageType = (inputCase) ? (ioBlockTypes[ndx].inputStorage) : (ioBlockT… in generateProgramInputOutputShaderCaseBlocks() local5120 …n::Node::SharedPtr storage (new ResourceDefinition::StorageQualifier(defaultBlock, storageType)); in generateProgramInputOutputShaderCaseBlocks()