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Searched refs:storageType (Results 1 – 5 of 5) sorted by relevance

/external/deqp/modules/glshared/
DglsShaderLibraryCase.cpp903 if (val.storageType == ShaderCase::Value::STORAGE_INPUT) in execute()
970 if (val.storageType == ShaderCase::Value::STORAGE_OUTPUT) in execute()
977 else if (val.storageType == ShaderCase::Value::STORAGE_UNIFORM) in execute()
1178 if (val.storageType == ShaderCase::Value::STORAGE_INPUT) in genVertexShader()
1201 if (val.storageType == ShaderCase::Value::STORAGE_INPUT) in genVertexShader()
1224 if (val.storageType == ShaderCase::Value::STORAGE_OUTPUT) in genCompareFunctions()
1284 if (val.storageType == ShaderCase::Value::STORAGE_OUTPUT) in genCompareOp()
1345 if (val.storageType == ShaderCase::Value::STORAGE_OUTPUT) in genFragmentShader()
1393 if (val.storageType == ShaderCase::Value::STORAGE_INPUT) in specializeVertexShader()
1405 else if (val.storageType == ShaderCase::Value::STORAGE_OUTPUT) in specializeVertexShader()
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DglsShaderConstExprTests.cpp89 shaderOutput[0].values[0].storageType = ShaderCase::Value::STORAGE_OUTPUT; in createTests()
DglsShaderLibraryCase.hpp88 StorageType storageType; member
DglsShaderLibrary.cpp802 result.storageType = ShaderCase::Value::STORAGE_UNIFORM; in parseValue()
804 result.storageType = ShaderCase::Value::STORAGE_INPUT; in parseValue()
806 result.storageType = ShaderCase::Value::STORAGE_OUTPUT; in parseValue()
/external/deqp/modules/gles31/functional/
Des31fProgramInterfaceQueryTests.cpp5115 …const glu::Storage storageType = (inputCase) ? (ioBlockTypes[ndx].inputStorage) : (ioBlockT… in generateProgramInputOutputShaderCaseBlocks() local
5120 …n::Node::SharedPtr storage (new ResourceDefinition::StorageQualifier(defaultBlock, storageType)); in generateProgramInputOutputShaderCaseBlocks()