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Searched refs:swImg (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/mesa/swrast/
Ds_texture.c69 struct swrast_texture_image *swImg = swrast_texture_image(texImage); in _swrast_alloc_texture_image_buffer() local
74 assert(!swImg->Buffer); in _swrast_alloc_texture_image_buffer()
75 swImg->Buffer = _mesa_align_malloc(bytes, 512); in _swrast_alloc_texture_image_buffer()
76 if (!swImg->Buffer) in _swrast_alloc_texture_image_buffer()
80 swImg->RowStride = texImage->Width; in _swrast_alloc_texture_image_buffer()
86 swImg->ImageOffsets = (GLuint *) malloc(texImage->Depth * sizeof(GLuint)); in _swrast_alloc_texture_image_buffer()
87 if (!swImg->ImageOffsets) in _swrast_alloc_texture_image_buffer()
91 swImg->ImageOffsets[i] = i * texImage->Width * texImage->Height; in _swrast_alloc_texture_image_buffer()
110 struct swrast_texture_image *swImg = swrast_texture_image(texImage); in _swrast_init_texture_image() local
115 swImg->_IsPowerOfTwo = GL_TRUE; in _swrast_init_texture_image()
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Ds_texfilter.c164 const struct swrast_texture_image *swImg = swrast_texture_image_const(img); in linear_texel_locations() local
169 if (swImg->_IsPowerOfTwo) { in linear_texel_locations()
292 const struct swrast_texture_image *swImg = swrast_texture_image_const(img); in nearest_texel_location() local
300 if (swImg->_IsPowerOfTwo) in nearest_texel_location()
852 const struct swrast_texture_image *swImg = swrast_texture_image_const(img); in sample_1d_nearest() local
863 swImg->FetchTexel(swImg, i, 0, 0, rgba); in sample_1d_nearest()
877 const struct swrast_texture_image *swImg = swrast_texture_image_const(img); in sample_1d_linear() local
900 swImg->FetchTexel(swImg, i0, 0, 0, t0); in sample_1d_linear()
906 swImg->FetchTexel(swImg, i1, 0, 0, t1); in sample_1d_linear()
1119 const struct swrast_texture_image *swImg = swrast_texture_image_const(img); in sample_2d_nearest() local
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Ds_triangle.c131 const struct swrast_texture_image *swImg = \
136 const GLubyte *texture = (const GLubyte *) swImg->Map; \
189 const struct swrast_texture_image *swImg = \
194 const GLubyte *texture = (const GLubyte *) swImg->Map; \
546 const struct swrast_texture_image *swImg = \
550 info.texture = (const GLchan *) swImg->Map; \
815 const struct swrast_texture_image *swImg = \
817 info.texture = (const GLchan *) swImg->Map; \
1051 const struct swrast_texture_image *swImg; in _swrast_choose_triangle() local
1063 swImg = swrast_texture_image_const(texImg); in _swrast_choose_triangle()
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Ds_fragprog.c121 const struct swrast_texture_image *swImg = in fetch_texel_deriv() local
124 const GLfloat texW = (GLfloat) swImg->WidthScale; in fetch_texel_deriv()
125 const GLfloat texH = (GLfloat) swImg->HeightScale; in fetch_texel_deriv()
Ds_span.c499 const struct swrast_texture_image *swImg = in interpolate_texcoords() local
512 texW = swImg->WidthScale; in interpolate_texcoords()
513 texH = swImg->HeightScale; in interpolate_texcoords()